no code implementations • 15 Dec 2021 • Shubao Zhang
We propose novel methods to develop action controllable agent that behaves like a human and has the ability to align with human players in Multiplayer Online Battle Arena (MOBA) games.
no code implementations • 7 Mar 2015 • Shubao Zhang, Hui Qian, Zhihua Zhang
In this paper we focus on the $\ell_q$-analysis optimization problem for structured sparse learning ($0< q \leq 1$).