no code implementations • LREC 2012 • Arno Scharl, Marta Sabou, Stefan Gindl, Walter Rafelsberger, Albert Weichselbraun
We describe the goals and structure of the game, the underlying application framework, the sentiment lexicons gathered through crowdsourcing, as well as a novel approach to automatically extend the lexicons by means of a bootstrapping process.
no code implementations • LREC 2012 • Simon Clematide, Stefan Gindl, Manfred Klenner, Stefanos Petrakis, Robert Remus, Josef Ruppenhofer, Ulli Waltinger, Michael Wiegand
The construction of the corpus is based on the manual annotation of 270 German-language sentences considering three different layers of granularity.