no code implementations • 22 Jan 2020 • Ştefan Săftescu, Paul Newman
We make the observation that features in the feature maps are viewpoint-dependent, and propose a method for transforming features with dynamic filters generated by a multi-layer perceptron from the relative poses between views.
no code implementations • 8 Sep 2019 • Ştefan Săftescu, Paul Newman
In contrast to previous work, we pay attention to the problem of excessive smoothing in corrected meshes.