1 code implementation • 30 Sep 2023 • Linjie Lyu, Ayush Tewari, Marc Habermann, Shunsuke Saito, Michael Zollhöfer, Thomas Leimkühler, Christian Theobalt
We further conduct an extensive comparative study of different priors on illumination used in previous work on inverse rendering.
no code implementations • 24 Aug 2023 • Wanyue Zhang, Rishabh Dabral, Thomas Leimkühler, Vladislav Golyanik, Marc Habermann, Christian Theobalt
Given an unseen object and a reference pose-object pair, we optimise for the object-aware pose that is closest in the feature space to the reference pose.
1 code implementation • 8 Aug 2023 • Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis
Radiance Field methods have recently revolutionized novel-view synthesis of scenes captured with multiple photos or videos.
5 code implementations • 18 May 2023 • Xingang Pan, Ayush Tewari, Thomas Leimkühler, Lingjie Liu, Abhimitra Meka, Christian Theobalt
Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects.
no code implementations • 4 Apr 2023 • Ntumba Elie Nsampi, Adarsh Djeacoumar, Hans-Peter Seidel, Tobias Ritschel, Thomas Leimkühler
Neural fields are evolving towards a general-purpose continuous representation for visual computing.
no code implementations • 3 Jan 2023 • Georgios Kopanas, Thomas Leimkühler, Gilles Rainer, Clément Jambon, George Drettakis
View-dependent effects such as reflections pose a substantial challenge for image-based and neural rendering algorithms.
no code implementations • 20 Sep 2021 • Thomas Leimkühler, George Drettakis
In our solution, we use a few images of a face to perform 3D reconstruction, and we introduce the notion of the GAN camera manifold, the key element allowing us to precisely define the range of images that the GAN can reproduce in a stable manner.
no code implementations • 6 Sep 2021 • Georgios Kopanas, Julien Philip, Thomas Leimkühler, George Drettakis
There has recently been great interest in neural rendering methods.