Search Results for author: Tian-Xing Xu

Found 6 papers, 2 papers with code

Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing

no code implementations15 Mar 2024 Tian-Xing Xu, WenBo Hu, Yu-Kun Lai, Ying Shan, Song-Hai Zhang

3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering.

Disentanglement

MBPTrack: Improving 3D Point Cloud Tracking with Memory Networks and Box Priors

no code implementations ICCV 2023 Tian-Xing Xu, Yuan-Chen Guo, Yu-Kun Lai, Song-Hai Zhang

To address these issues, we present MBPTrack, which adopts a Memory mechanism to utilize past information and formulates localization in a coarse-to-fine scheme using Box Priors given in the first frame.

3D Single Object Tracking Autonomous Driving +1

Gradient-based Point Cloud Denoising with Uniformity

no code implementations21 Jul 2022 Tian-Xing Xu, Yuan-Chen Guo, Yong-Liang Yang, Song-Hai Zhang

Point clouds captured by depth sensors are often contaminated by noises, obstructing further analysis and applications.

Denoising Surface Reconstruction

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