Search Results for author: Tim Harley

Found 13 papers, 4 papers with code

Scaling Instructable Agents Across Many Simulated Worlds

no code implementations13 Mar 2024 SIMA Team, Maria Abi Raad, Arun Ahuja, Catarina Barros, Frederic Besse, Andrew Bolt, Adrian Bolton, Bethanie Brownfield, Gavin Buttimore, Max Cant, Sarah Chakera, Stephanie C. Y. Chan, Jeff Clune, Adrian Collister, Vikki Copeman, Alex Cullum, Ishita Dasgupta, Dario de Cesare, Julia Di Trapani, Yani Donchev, Emma Dunleavy, Martin Engelcke, Ryan Faulkner, Frankie Garcia, Charles Gbadamosi, Zhitao Gong, Lucy Gonzales, Kshitij Gupta, Karol Gregor, Arne Olav Hallingstad, Tim Harley, Sam Haves, Felix Hill, Ed Hirst, Drew A. Hudson, Jony Hudson, Steph Hughes-Fitt, Danilo J. Rezende, Mimi Jasarevic, Laura Kampis, Rosemary Ke, Thomas Keck, Junkyung Kim, Oscar Knagg, Kavya Kopparapu, Andrew Lampinen, Shane Legg, Alexander Lerchner, Marjorie Limont, YuLan Liu, Maria Loks-Thompson, Joseph Marino, Kathryn Martin Cussons, Loic Matthey, Siobhan Mcloughlin, Piermaria Mendolicchio, Hamza Merzic, Anna Mitenkova, Alexandre Moufarek, Valeria Oliveira, Yanko Oliveira, Hannah Openshaw, Renke Pan, Aneesh Pappu, Alex Platonov, Ollie Purkiss, David Reichert, John Reid, Pierre Harvey Richemond, Tyson Roberts, Giles Ruscoe, Jaume Sanchez Elias, Tasha Sandars, Daniel P. Sawyer, Tim Scholtes, Guy Simmons, Daniel Slater, Hubert Soyer, Heiko Strathmann, Peter Stys, Allison C. Tam, Denis Teplyashin, Tayfun Terzi, Davide Vercelli, Bojan Vujatovic, Marcus Wainwright, Jane X. Wang, Zhengdong Wang, Daan Wierstra, Duncan Williams, Nathaniel Wong, Sarah York, Nick Young

Building embodied AI systems that can follow arbitrary language instructions in any 3D environment is a key challenge for creating general AI.

Human Instruction-Following with Deep Reinforcement Learning via Transfer-Learning from Text

no code implementations19 May 2020 Felix Hill, Sona Mokra, Nathaniel Wong, Tim Harley

Here, we propose a conceptually simple method for training instruction-following agents with deep RL that are robust to natural human instructions.

Instruction Following Language Modelling +4

Multiplicative Interactions and Where to Find Them

no code implementations ICLR 2020 Siddhant M. Jayakumar, Wojciech M. Czarnecki, Jacob Menick, Jonathan Schwarz, Jack Rae, Simon Osindero, Yee Whye Teh, Tim Harley, Razvan Pascanu

We explore the role of multiplicative interaction as a unifying framework to describe a range of classical and modern neural network architectural motifs, such as gating, attention layers, hypernetworks, and dynamic convolutions amongst others.

Inductive Bias

Robust Instruction-Following in a Situated Agent via Transfer-Learning from Text

no code implementations25 Sep 2019 Felix Hill, Sona Mokra, Nathaniel Wong, Tim Harley

We address this issue by integrating language encoders that are pretrained on large text corpora into a situated, instruction-following agent.

Instruction Following Representation Learning +1

A Generalized Framework for Population Based Training

no code implementations5 Feb 2019 Ang Li, Ola Spyra, Sagi Perel, Valentin Dalibard, Max Jaderberg, Chenjie Gu, David Budden, Tim Harley, Pramod Gupta

Population Based Training (PBT) is a recent approach that jointly optimizes neural network weights and hyperparameters which periodically copies weights of the best performers and mutates hyperparameters during training.

Scaling Memory-Augmented Neural Networks with Sparse Reads and Writes

no code implementations NeurIPS 2016 Jack W. Rae, Jonathan J. Hunt, Tim Harley, Ivo Danihelka, Andrew Senior, Greg Wayne, Alex Graves, Timothy P. Lillicrap

SAM learns with comparable data efficiency to existing models on a range of synthetic tasks and one-shot Omniglot character recognition, and can scale to tasks requiring $100,\! 000$s of time steps and memories.

Ranked #6 on Question Answering on bAbi (Mean Error Rate metric)

Language Modelling Machine Translation +2

Asynchronous Methods for Deep Reinforcement Learning

70 code implementations4 Feb 2016 Volodymyr Mnih, Adrià Puigdomènech Badia, Mehdi Mirza, Alex Graves, Timothy P. Lillicrap, Tim Harley, David Silver, Koray Kavukcuoglu

We propose a conceptually simple and lightweight framework for deep reinforcement learning that uses asynchronous gradient descent for optimization of deep neural network controllers.

Atari Games reinforcement-learning +1

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