1 code implementation • 14 Aug 2023 • Alex Graves, Rupesh Kumar Srivastava, Timothy Atkinson, Faustino Gomez
Notably, the network inputs for discrete data lie on the probability simplex, and are therefore natively differentiable, paving the way for gradient-based sample guidance and few-step generation in discrete domains such as language modelling.
Ranked #3 on Image Generation on Binarized MNIST
no code implementations • 28 Feb 2023 • Konstantinos Iordanou, Timothy Atkinson, Emre Ozer, Jedrzej Kufel, John Biggs, Gavin Brown, Mikel Lujan
This paper proposes a methodology for automatically generating predictor circuits for classification of tabular data with comparable prediction performance to conventional ML techniques while using substantially fewer hardware resources and power.
1 code implementation • 24 Feb 2023 • Nihat Engin Toklu, Timothy Atkinson, Vojtěch Micka, Paweł Liskowski, Rupesh Kumar Srivastava
Evolutionary computation is an important component within various fields such as artificial intelligence research, reinforcement learning, robotics, industrial automation and/or optimization, engineering design, etc.
no code implementations • 28 Jan 2021 • Timothy Atkinson, Saeed Saremi, Faustino Gomez, Jonathan Masci
With the goal of designing novel inhibitors for SARS-CoV-1 and SARS-CoV-2, we propose the general molecule optimization framework, Molecular Neural Assay Search (MONAS), consisting of three components: a property predictor which identifies molecules with specific desirable properties, an energy model which approximates the statistical similarity of a given molecule to known training molecules, and a molecule search method.
no code implementations • 24 Oct 2018 • Timothy Atkinson, Detlef Plump, Susan Stepney
We introduce the concept of Semantic Neutral Drift (SND) for genetic programming (GP), where we exploit equivalence laws to design semantics preserving mutations guaranteed to preserve individuals' fitness scores.
1 code implementation • 3 Aug 2018 • Timothy Atkinson, Hendrik Baier, Tara Copplestone, Sam Devlin, Jerry Swan
In 2016, 2017, and 2018 at the IEEE Conference on Computational Intelligence in Games, the authors of this paper ran a competition for agents that can play classic text-based adventure games.