no code implementations • 26 Jul 2022 • Yoshiki Ito, Quan Kong, Kenichi Morita, Tomoaki Yoshinaga
Skeleton-based two-person interaction recognition has been gaining increasing attention as advancements are made in pose estimation and graph convolutional networks.
1 code implementation • 20 May 2021 • C. -H. Huck Yang, Mohit Chhabra, Y. -C. Liu, Quan Kong, Tomoaki Yoshinaga, Tomokazu Murakami
We resolve this problem by introducing a robust unsupervised multi-object tracking (MOT) model: AttU-Net.
no code implementations • 28 Apr 2021 • Masato Tamura, Tomoaki Yoshinaga
We propose a segmentation-based bounding box generation method for omnidirectional pedestrian detection that enables detectors to tightly fit bounding boxes to pedestrians without omnidirectional images for training.
1 code implementation • CVPR 2021 • Masato Tamura, Hiroki Ohashi, Tomoaki Yoshinaga
We propose a simple, intuitive yet powerful method for human-object interaction (HOI) detection.
Human-Object Interaction Concept Discovery Human-Object Interaction Detection
no code implementations • NeurIPS 2020 • Quan Kong, Wenpeng Wei, Ziwei Deng, Tomoaki Yoshinaga, Tomokazu Murakami
We present Cycle-Contrastive Learning (CCL), a novel self-supervised method for learning video representation.