no code implementations • 3 Nov 2023 • Stephan Wenninger, Fabian Kemper, Ulrich Schwanecke, Mario Botsch
We instead register a volumetric anatomical template, consisting of skeleton bones and soft tissue, to the surface scans of the CAESAR database.
no code implementations • 3 Aug 2023 • Alexander Sommer, Ulrich Schwanecke, Elmar Schömer
Our pipeline consists of two main components: A light estimator and a neural soft shadow texture generator.
no code implementations • COLING 2022 • Johannes Villmow, Viola Campos, Adrian Ulges, Ulrich Schwanecke
We address contextualized code retrieval, the search for code snippets helpful to fill gaps in a partial input program.
no code implementations • 15 Dec 2020 • Nicolas Wagner, Ulrich Schwanecke
As evaluating the EMD on high resolution point clouds is intractable, we propose a divide-and-conquer approach based on k-d trees, the EM-kD, as a scaleable and fast but still reliable upper bound for the EMD.
1 code implementation • 19 Jun 2019 • Haseeb Shah, Johannes Villmow, Adrian Ulges, Ulrich Schwanecke, Faisal Shafait
We present a novel extension to embedding-based knowledge graph completion models which enables them to perform open-world link prediction, i. e. to predict facts for entities unseen in training based on their textual description.
no code implementations • 22 Aug 2018 • Thomas Gietzen, Robert Brylka, Jascha Achenbach, Katja zum Hebel, Elmar Schömer, Mario Botsch, Ulrich Schwanecke, Ralf Schulze
In order to obtain a proper dense FSTT statistic, we register a skull model to each skull extracted from a CT scan and determine the FSTT value for each vertex of the skull model towards the associated extracted skin surface.
1 code implementation • 5 Jul 2018 • Henning Tjaden, Ulrich Schwanecke, Elmar Schömer, Daniel Cremers
We propose an algorithm for real-time 6DOF pose tracking of rigid 3D objects using a monocular RGB camera.
no code implementations • ICCV 2017 • Henning Tjaden, Ulrich Schwanecke, Elmar Schomer
We present a novel approach to 6DOF pose estimation and segmentation of rigid 3D objects using a single monocular RGB camera based on temporally consistent, local color histograms.