Search Results for author: Weijun Hong

Found 7 papers, 3 papers with code

Reconfigurable Intelligent Surface & Edge -- An Introduction of an EM manipulation structure on obstacles' edge

no code implementations3 Nov 2023 Tianqi Xiang, Zhiwei Jiang, Weijun Hong, Xin Zhang, Yuehong Gao

In this paper, Reconfigurable Intelligent Surface & Edge (RISE) is proposed to extend RIS' abilities of reflection and refraction over surfaces to diffraction around obstacles' edge for better adaptation to specific coverage scenarios.

PerfectDou: Dominating DouDizhu with Perfect Information Distillation

1 code implementation30 Mar 2022 Guan Yang, Minghuan Liu, Weijun Hong, Weinan Zhang, Fei Fang, Guangjun Zeng, Yue Lin

To this end, we characterize card and game features for DouDizhu to represent the perfect and imperfect information.

MineRL Diamond 2021 Competition: Overview, Results, and Lessons Learned

no code implementations17 Feb 2022 Anssi Kanervisto, Stephanie Milani, Karolis Ramanauskas, Nicholay Topin, Zichuan Lin, Junyou Li, Jianing Shi, Deheng Ye, Qiang Fu, Wei Yang, Weijun Hong, Zhongyue Huang, Haicheng Chen, Guangjun Zeng, Yue Lin, Vincent Micheli, Eloi Alonso, François Fleuret, Alexander Nikulin, Yury Belousov, Oleg Svidchenko, Aleksei Shpilman

With this in mind, we hosted the third edition of the MineRL ObtainDiamond competition, MineRL Diamond 2021, with a separate track in which we permitted any solution to promote the participation of newcomers.

Generative Adversarial Exploration for Reinforcement Learning

no code implementations27 Jan 2022 Weijun Hong, Menghui Zhu, Minghuan Liu, Weinan Zhang, Ming Zhou, Yong Yu, Peng Sun

Exploration is crucial for training the optimal reinforcement learning (RL) policy, where the key is to discriminate whether a state visiting is novel.

Generative Adversarial Network Montezuma's Revenge +2

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