no code implementations • 4 Mar 2024 • Junyu Liu, Wangkai Jin, Xiangjun Peng
This paper introduces the first formalization, implementation and quantitative evaluation of Feint in Multi-Player Games.
no code implementations • 29 Sep 2021 • Yicun Duan, Xiangjun Peng
However, those techniques do not keep the compressed representation during inference runtime, which incurs significant overheads in terms of both performance and space consumption.
no code implementations • 18 May 2020 • Xiangjun Peng, Zhentao Huang, Xu sun
Finally, we discuss related issues when building such a database and our future directions in the context of BROOK.