Search Results for author: Xiaoxin Chen

Found 10 papers, 3 papers with code

Meta-Auxiliary Learning for Micro-Expression Recognition

no code implementations18 Apr 2024 Jingyao Wang, Yunhan Tian, Yuxuan Yang, Xiaoxin Chen, Changwen Zheng, Wenwen Qiang

Micro-expressions (MEs) are involuntary movements revealing people's hidden feelings, which has attracted numerous interests for its objectivity in emotion detection.

Auxiliary Learning Micro Expression Recognition +1

GPT4Motion: Scripting Physical Motions in Text-to-Video Generation via Blender-Oriented GPT Planning

no code implementations21 Nov 2023 Jiaxi Lv, Yi Huang, Mingfu Yan, Jiancheng Huang, Jianzhuang Liu, Yifan Liu, Yafei Wen, Xiaoxin Chen, Shifeng Chen

To tackle these issues, we propose GPT4Motion, a training-free framework that leverages the planning capability of large language models such as GPT, the physical simulation strength of Blender, and the excellent image generation ability of text-to-image diffusion models to enhance the quality of video synthesis.

Image Generation Text-to-Video Generation +1

DPL: Decoupled Prompt Learning for Vision-Language Models

no code implementations19 Aug 2023 Chen Xu, Yuhan Zhu, Guozhen Zhang, Haocheng Shen, Yixuan Liao, Xiaoxin Chen, Gangshan Wu, LiMin Wang

Prompt learning has emerged as an efficient and effective approach for transferring foundational Vision-Language Models (e. g., CLIP) to downstream tasks.

Progressive Visual Prompt Learning with Contrastive Feature Re-formation

no code implementations17 Apr 2023 Chen Xu, Haocheng Shen, Fengyuan Shi, Boheng Chen, Yixuan Liao, Xiaoxin Chen, LiMin Wang

To the best of our knowledge, we are the first to demonstrate the superior performance of visual prompts in V-L models to previous prompt-based methods in downstream tasks.

Real-Time Image Demoireing on Mobile Devices

1 code implementation4 Feb 2023 Yuxin Zhang, Mingbao Lin, Xunchao Li, Han Liu, Guozhi Wang, Fei Chao, Shuai Ren, Yafei Wen, Xiaoxin Chen, Rongrong Ji

In this paper, we launch the first study on accelerating demoireing networks and propose a dynamic demoireing acceleration method (DDA) towards a real-time deployment on mobile devices.

Weakly-supervised Instance Segmentation via Class-agnostic Learning with Salient Images

no code implementations CVPR 2021 Xinggang Wang, Jiapei Feng, Bin Hu, Qi Ding, Longjin Ran, Xiaoxin Chen, Wenyu Liu

Humans have a strong class-agnostic object segmentation ability and can outline boundaries of unknown objects precisely, which motivates us to propose a box-supervised class-agnostic object segmentation (BoxCaseg) based solution for weakly-supervised instance segmentation.

Ranked #5 on Box-supervised Instance Segmentation on COCO test-dev (using extra training data)

Box-supervised Instance Segmentation Multi-Task Learning +5

Hierarchical Reinforcement Learning for Multi-agent MOBA Game

no code implementations23 Jan 2019 Zhijian Zhang, Haozheng Li, Luo Zhang, Tianyin Zheng, Ting Zhang, Xiong Hao, Xiaoxin Chen, Min Chen, Fangxu Xiao, Wei Zhou

Real Time Strategy (RTS) games require macro strategies as well as micro strategies to obtain satisfactory performance since it has large state space, action space, and hidden information.

Hierarchical Reinforcement Learning Imitation Learning +3

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