no code implementations • 30 Mar 2024 • Xiaoyang Lyu, Yang-tian Sun, Yi-Hua Huang, Xiuzhe Wu, ZiYi Yang, Yilun Chen, Jiangmiao Pang, Xiaojuan Qi
In this paper, we present an implicit surface reconstruction method with 3D Gaussian Splatting (3DGS), namely 3DGSR, that allows for accurate 3D reconstruction with intricate details while inheriting the high efficiency and rendering quality of 3DGS.
1 code implementation • 4 Dec 2023 • Yi-Hua Huang, Yang-tian Sun, ZiYi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
During learning, the location and number of control points are adaptively adjusted to accommodate varying motion complexities in different regions, and an ARAP loss following the principle of as rigid as possible is developed to enforce spatial continuity and local rigidity of learned motions.
no code implementations • CVPR 2022 • Yi-Hua Huang, Yue He, Yu-Jie Yuan, Yu-Kun Lai, Lin Gao
We first pre-train a standard NeRF of the 3D scene to be stylized and replace its color prediction module with a style network to obtain a stylized NeRF.