Search Results for author: Yue Guan

Found 15 papers, 5 papers with code

The Eater and the Mover Game

no code implementations6 Jun 2023 Violetta Rostobaya, Yue Guan, James Berneburg, Michael Dorothy, Daigo Shishika

This paper studies the idea of ``deception by motion'' through a two-player dynamic game played between a Mover who must retrieve resources at a goal location, and an Eater who can consume resources at two candidate goals.

Zero-Sum Games between Large-Population Teams: Reachability-based Analysis under Mean-Field Sharing

1 code implementation22 Mar 2023 Yue Guan, Mohammad Afshari, Panagiotis Tsiotras

This work studies the behaviors of two large-population teams competing in a discrete environment.

On the Adversarial Convex Body Chasing Problem

no code implementations27 Sep 2022 Yue Guan, Longxu Pan, Daigo Shishika, Panagiotis Tsiotras

In this work, we extend the convex bodies chasing problem (CBC) to an adversarial setting, where an agent (the Player) is tasked with chasing a sequence of convex bodies generated adversarially by another agent (the Opponent).

Transkimmer: Transformer Learns to Layer-wise Skim

1 code implementation ACL 2022 Yue Guan, Zhengyi Li, Jingwen Leng, Zhouhan Lin, Minyi Guo

To address the above limitations, we propose the Transkimmer architecture, which learns to identify hidden state tokens that are not required by each layer.

Computational Efficiency

Dynamic Defender-Attacker Blotto Game

no code implementations18 Dec 2021 Daigo Shishika, Yue Guan, Michael Dorothy, Vijay Kumar

The game terminates with the attacker's win if any location has more attacker robots than defender robots at any time.

Block-Skim: Efficient Question Answering for Transformer

1 code implementation16 Dec 2021 Yue Guan, Zhengyi Li, Jingwen Leng, Zhouhan Lin, Minyi Guo, Yuhao Zhu

We further prune the hidden states corresponding to the unnecessary positions early in lower layers, achieving significant inference-time speedup.

Extractive Question-Answering Question Answering

Joint Optical Neuroimaging Denoising with Semantic Tasks

no code implementations22 Sep 2021 Tianfang Zhu, Yue Guan, Anan Li

We use both the supervised and the self-supervised models for the denoising and introduce a new cost term for the joint denoising and the segmentation setup.

Denoising Segmentation +1

PointManifoldCut: Point-wise Augmentation in the Manifold for Point Clouds

no code implementations15 Sep 2021 Tianfang Zhu, Yue Guan, Anan Li

This paper proposes a point cloud augmentation approach, PointManifoldCut(PMC), which replaces the neural network embedded points, rather than the Euclidean space coordinates.

Point Cloud Classification

Block Skim Transformer for Efficient Question Answering

no code implementations1 Jan 2021 Yue Guan, Jingwen Leng, Yuhao Zhu, Minyi Guo

Following this idea, we proposed Block Skim Transformer (BST) to improve and accelerate the processing of transformer QA models.

Language Modelling Model Compression +1

How Far Does BERT Look At: Distance-based Clustering and Analysis of BERT's Attention

no code implementations COLING 2020 Yue Guan, Jingwen Leng, Chao Li, Quan Chen, Minyi Guo

Recent research on the multi-head attention mechanism, especially that in pre-trained models such as BERT, has shown us heuristics and clues in analyzing various aspects of the mechanism.

Clustering

How Far Does BERT Look At:Distance-based Clustering and Analysis of BERT$'$s Attention

no code implementations2 Nov 2020 Yue Guan, Jingwen Leng, Chao Li, Quan Chen, Minyi Guo

Recent research on the multi-head attention mechanism, especially that in pre-trained models such as BERT, has shown us heuristics and clues in analyzing various aspects of the mechanism.

Clustering

Learning Nash Equilibria in Zero-Sum Stochastic Games via Entropy-Regularized Policy Approximation

no code implementations1 Sep 2020 Yue Guan, Qifan Zhang, Panagiotis Tsiotras

We explore the use of policy approximations to reduce the computational cost of learning Nash equilibria in zero-sum stochastic games.

Multi-agent Reinforcement Learning Q-Learning +1

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