Search Results for author: Yunrong Guo

Found 11 papers, 4 papers with code

PACE: Human and Camera Motion Estimation from in-the-wild Videos

no code implementations20 Oct 2023 Muhammed Kocabas, Ye Yuan, Pavlo Molchanov, Yunrong Guo, Michael J. Black, Otmar Hilliges, Jan Kautz, Umar Iqbal

This design combines the strengths of SLAM and motion priors, which leads to significant improvements in human and camera motion estimation.

Motion Estimation

CALM: Conditional Adversarial Latent Models for Directable Virtual Characters

no code implementations2 May 2023 Chen Tessler, Yoni Kasten, Yunrong Guo, Shie Mannor, Gal Chechik, Xue Bin Peng

In this work, we present Conditional Adversarial Latent Models (CALM), an approach for generating diverse and directable behaviors for user-controlled interactive virtual characters.

Imitation Learning

Synthesizing Physical Character-Scene Interactions

no code implementations2 Feb 2023 Mohamed Hassan, Yunrong Guo, Tingwu Wang, Michael Black, Sanja Fidler, Xue Bin Peng

These scene interactions are learned using an adversarial discriminator that evaluates the realism of a motion within the context of a scene.

Imitation Learning

PADL: Language-Directed Physics-Based Character Control

1 code implementation31 Jan 2023 Jordan Juravsky, Yunrong Guo, Sanja Fidler, Xue Bin Peng

In this work, we present PADL, which leverages recent innovations in NLP in order to take steps towards developing language-directed controllers for physics-based character animation.

Image Generation Imitation Learning +3

Factory: Fast Contact for Robotic Assembly

1 code implementation7 May 2022 Yashraj Narang, Kier Storey, Iretiayo Akinola, Miles Macklin, Philipp Reist, Lukasz Wawrzyniak, Yunrong Guo, Adam Moravanszky, Gavriel State, Michelle Lu, Ankur Handa, Dieter Fox

We aim for Factory to open the doors to using simulation for robotic assembly, as well as many other contact-rich applications in robotics.

ASE: Large-Scale Reusable Adversarial Skill Embeddings for Physically Simulated Characters

no code implementations4 May 2022 Xue Bin Peng, Yunrong Guo, Lina Halper, Sergey Levine, Sanja Fidler

By leveraging a massively parallel GPU-based simulator, we are able to train skill embeddings using over a decade of simulated experiences, enabling our model to learn a rich and versatile repertoire of skills.

Imitation Learning Unsupervised Reinforcement Learning

Physics-based Human Motion Estimation and Synthesis from Videos

no code implementations ICCV 2021 Kevin Xie, Tingwu Wang, Umar Iqbal, Yunrong Guo, Sanja Fidler, Florian Shkurti

By enabling learning of motion synthesis from video, our method paves the way for large-scale, realistic and diverse motion synthesis.

Motion Estimation Motion Synthesis +1

KAMA: 3D Keypoint Aware Body Mesh Articulation

no code implementations27 Apr 2021 Umar Iqbal, Kevin Xie, Yunrong Guo, Jan Kautz, Pavlo Molchanov

We present KAMA, a 3D Keypoint Aware Mesh Articulation approach that allows us to estimate a human body mesh from the positions of 3D body keypoints.

3D Human Pose Estimation 3D Human Shape Estimation +1

UniCon: Universal Neural Controller For Physics-based Character Motion

no code implementations30 Nov 2020 Tingwu Wang, Yunrong Guo, Maria Shugrina, Sanja Fidler

The field of physics-based animation is gaining importance due to the increasing demand for realism in video games and films, and has recently seen wide adoption of data-driven techniques, such as deep reinforcement learning (RL), which learn control from (human) demonstrations.

Reinforcement Learning (RL)

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