1 code implementation • ICCV 2023 • Yiye Chen, Yunzhi Lin, Ruinian Xu, Patricio A. Vela
The OOD score is then determined by combining the deviation from the input data to the ID pattern in both subspaces.
1 code implementation • 9 Mar 2023 • Yiye Chen, Ruinian Xu, Yunzhi Lin, Hongyi Chen, Patricio A. Vela
We propose a new 6-DoF grasp pose synthesis approach from 2D/2. 5D input based on keypoints.
1 code implementation • 18 Oct 2022 • Yunzhi Lin, Thomas Müller, Jonathan Tremblay, Bowen Wen, Stephen Tyree, Alex Evans, Patricio A. Vela, Stan Birchfield
We present a parallelized optimization method based on fast Neural Radiance Fields (NeRF) for estimating 6-DoF pose of a camera with respect to an object or scene.
1 code implementation • 19 Sep 2022 • Yiye Chen, Yunzhi Lin, Ruinian Xu, Patricio Vela
Great success has been achieved in the 6-DoF grasp learning from the point cloud input, yet the computational cost due to the point set orderlessness remains a concern.
1 code implementation • 23 May 2022 • Yunzhi Lin, Jonathan Tremblay, Stephen Tyree, Patricio A. Vela, Stan Birchfield
We propose a single-stage, category-level 6-DoF pose estimation algorithm that simultaneously detects and tracks instances of objects within a known category.
1 code implementation • 13 Sep 2021 • Yunzhi Lin, Jonathan Tremblay, Stephen Tyree, Patricio A. Vela, Stan Birchfield
Prior work on 6-DoF object pose estimation has largely focused on instance-level processing, in which a textured CAD model is available for each object being detected.
2 code implementations • 28 May 2021 • Nathan Morrical, Jonathan Tremblay, Yunzhi Lin, Stephen Tyree, Stan Birchfield, Valerio Pascucci, Ingo Wald
We present a Python-based renderer built on NVIDIA's OptiX ray tracing engine and the OptiX AI denoiser, designed to generate high-quality synthetic images for research in computer vision and deep learning.
no code implementations • 1 Apr 2021 • Yiye Chen, Ruinian Xu, Yunzhi Lin, Patricio A. Vela
We consider the task of grasping a target object based on a natural language command query.
1 code implementation • 12 Sep 2019 • Yunzhi Lin, Chao Tang, Fu-Jen Chu, Patricio A. Vela
Each primitive shape is designed with parametrized grasp families, permitting the pipeline to identify multiple grasp candidates per shape primitive region.