Search Results for author: Zhengdi Yu

Found 6 papers, 3 papers with code

U3DS$^3$: Unsupervised 3D Semantic Scene Segmentation

no code implementations10 Nov 2023 Jiaxu Liu, Zhengdi Yu, Toby P. Breckon, Hubert P. H. Shum

To achieve this, U3DS$^3$ leverages a generalized unsupervised segmentation method for both object and background across both indoor and outdoor static 3D point clouds with no requirement for model pre-training, by leveraging only the inherent information of the point cloud to achieve full 3D scene segmentation.

Point Cloud Segmentation Representation Learning +2

SignAvatars: A Large-scale 3D Sign Language Holistic Motion Dataset and Benchmark

no code implementations31 Oct 2023 Zhengdi Yu, Shaoli Huang, Yongkang Cheng, Tolga Birdal

We present SignAvatars, the first large-scale, multi-prompt 3D sign language (SL) motion dataset designed to bridge the communication gap for Deaf and hard-of-hearing individuals.

Sign Language Production Sign Language Recognition

Decomposed Human Motion Prior for Video Pose Estimation via Adversarial Training

no code implementations30 May 2023 Wenshuo Chen, Xiang Zhou, Zhengdi Yu, Weixi Gu, Kai Zhang

Estimating human pose from video is a task that receives considerable attention due to its applicability in numerous 3D fields.

Ranked #60 on 3D Human Pose Estimation on 3DPW (PA-MPJPE metric)

3D Human Pose Estimation

ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstruction

1 code implementation CVPR 2023 Zhengdi Yu, Shaoli Huang, Chen Fang, Toby P. Breckon, Jue Wang

Our method significantly outperforms the best interacting-hand approaches on the InterHand2. 6M dataset while yielding comparable performance with the state-of-the-art single-hand methods on the FreiHand dataset.

3D Interacting Hand Pose Estimation 3D Reconstruction +1

RangeUDF: Semantic Surface Reconstruction from 3D Point Clouds

2 code implementations19 Apr 2022 Bing Wang, Zhengdi Yu, Bo Yang, Jie Qin, Toby Breckon, Ling Shao, Niki Trigoni, Andrew Markham

We present RangeUDF, a new implicit representation based framework to recover the geometry and semantics of continuous 3D scene surfaces from point clouds.

Semantic Segmentation Surface Reconstruction

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