Search Results for author: Zhenjie Lian

Found 4 papers, 0 papers with code

Enhancing Human Experience in Human-Agent Collaboration: A Human-Centered Modeling Approach Based on Positive Human Gain

no code implementations28 Jan 2024 Yiming Gao, Feiyu Liu, Liang Wang, Zhenjie Lian, Dehua Zheng, Weixuan Wang, Wenjin Yang, Siqin Li, Xianliang Wang, Wenhui Chen, Jing Dai, Qiang Fu, Wei Yang, Lanxiao Huang, Wei Liu

We expect that agents should learn to enhance the extent to which humans achieve these goals while maintaining agents' original abilities (e. g., winning games).

Towards Effective and Interpretable Human-Agent Collaboration in MOBA Games: A Communication Perspective

no code implementations23 Apr 2023 Yiming Gao, Feiyu Liu, Liang Wang, Zhenjie Lian, Weixuan Wang, Siqin Li, Xianliang Wang, Xianhan Zeng, Rundong Wang, Jiawei Wang, Qiang Fu, Wei Yang, Lanxiao Huang, Wei Liu

MOBA games, e. g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human level so far.

Learning Diverse Policies in MOBA Games via Macro-Goals

no code implementations NeurIPS 2021 Yiming Gao, Bei Shi, Xueying Du, Liang Wang, Guangwei Chen, Zhenjie Lian, Fuhao Qiu, Guoan Han, Weixuan Wang, Deheng Ye, Qiang Fu, Wei Yang, Lanxiao Huang

Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings.

Dota 2

Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

no code implementations25 Nov 2020 Deheng Ye, Guibin Chen, Peilin Zhao, Fuhao Qiu, Bo Yuan, Wen Zhang, Sheng Chen, Mingfei Sun, Xiaoqian Li, Siqin Li, Jing Liang, Zhenjie Lian, Bei Shi, Liang Wang, Tengfei Shi, Qiang Fu, Wei Yang, Lanxiao Huang

Unlike prior attempts, we integrate the macro-strategy and the micromanagement of MOBA-game-playing into neural networks in a supervised and end-to-end manner.

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