Search Results for author: Zhongcong Xu

Found 8 papers, 3 papers with code

ShowRoom3D: Text to High-Quality 3D Room Generation Using 3D Priors

no code implementations20 Dec 2023 Weijia Mao, Yan-Pei Cao, Jia-Wei Liu, Zhongcong Xu, Mike Zheng Shou

Previous methods using 2D diffusion priors to optimize neural radiance fields for generating room-scale scenes have shown unsatisfactory quality.

MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model

2 code implementations27 Nov 2023 Zhongcong Xu, Jianfeng Zhang, Jun Hao Liew, Hanshu Yan, Jia-Wei Liu, Chenxu Zhang, Jiashi Feng, Mike Zheng Shou

Existing animation works typically employ the frame-warping technique to animate the reference image towards the target motion.

Image Animation

MagicEdit: High-Fidelity and Temporally Coherent Video Editing

no code implementations28 Aug 2023 Jun Hao Liew, Hanshu Yan, Jianfeng Zhang, Zhongcong Xu, Jiashi Feng

In this report, we present MagicEdit, a surprisingly simple yet effective solution to the text-guided video editing task.

Translation Video Editing

MagicAvatar: Multimodal Avatar Generation and Animation

no code implementations28 Aug 2023 Jianfeng Zhang, Hanshu Yan, Zhongcong Xu, Jiashi Feng, Jun Hao Liew

This report presents MagicAvatar, a framework for multimodal video generation and animation of human avatars.

Video Generation

PV3D: A 3D Generative Model for Portrait Video Generation

no code implementations13 Dec 2022 Zhongcong Xu, Jianfeng Zhang, Jun Hao Liew, Wenqing Zhang, Song Bai, Jiashi Feng, Mike Zheng Shou

While some prior works have applied such image GANs to unconditional 2D portrait video generation and static 3D portrait synthesis, there are few works successfully extending GANs for generating 3D-aware portrait videos.

Video Generation

AvatarGen: A 3D Generative Model for Animatable Human Avatars

1 code implementation26 Nov 2022 Jianfeng Zhang, Zihang Jiang, Dingdong Yang, Hongyi Xu, Yichun Shi, Guoxian Song, Zhongcong Xu, Xinchao Wang, Jiashi Feng

Specifically, we decompose the generative 3D human synthesis into pose-guided mapping and canonical representation with predefined human pose and shape, such that the canonical representation can be explicitly driven to different poses and shapes with the guidance of a 3D parametric human model SMPL.

AvatarGen: a 3D Generative Model for Animatable Human Avatars

1 code implementation1 Aug 2022 Jianfeng Zhang, Zihang Jiang, Dingdong Yang, Hongyi Xu, Yichun Shi, Guoxian Song, Zhongcong Xu, Xinchao Wang, Jiashi Feng

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications.

3D Human Reconstruction

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