Search Results for author: Zhongjin Luo

Found 4 papers, 2 papers with code

SketchMetaFace: A Learning-based Sketching Interface for High-fidelity 3D Character Face Modeling

no code implementations3 Jul 2023 Zhongjin Luo, Dong Du, Heming Zhu, Yizhou Yu, Hongbo Fu, Xiaoguang Han

User studies demonstrate the superiority of our system over existing modeling tools in terms of the ease to use and visual quality of results.

RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Dataset

no code implementations CVPR 2023 Zhongjin Luo, Shengcai Cai, Jinguo Dong, Ruibo Ming, Liangdong Qiu, Xiaohang Zhan, Xiaoguang Han

However, none of the prior works focus on modeling 3D biped cartoon characters, which are also in great demand in gaming and filming.

Learning Deep Intensity Field for Extremely Sparse-View CBCT Reconstruction

1 code implementation12 Mar 2023 Yiqun Lin, Zhongjin Luo, Wei Zhao, Xiaomeng Li

In this paper, we formulate the CT volume as a continuous intensity field and develop a novel DIF-Net to perform high-quality CBCT reconstruction from extremely sparse (fewer than 10) projection views at an ultrafast speed.

SimpModeling: Sketching Implicit Field to Guide Mesh Modeling for 3D Animalmorphic Head Design

1 code implementation5 Aug 2021 Zhongjin Luo, Jie zhou, Heming Zhu, Dong Du, Xiaoguang Han, Hongbo Fu

In this work, we propose SimpModeling, a novel sketch-based system for helping users, especially amateur users, easily model 3D animalmorphic heads - a prevalent kind of heads in character design.

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