In this task, you are given a question and a context passage. You have to answer the question based on the given passage.

Input: Consider Input: l replaced?, Context: Many of the non-alphanumeric characters were positioned to correspond to their shifted position on typewriters; an important subtlety is that these were based on mechanical typewriters, not electric typewriters. Mechanical typewriters followed the standard set by the Remington No. 2 (1878), the first typewriter with a shift key, and the shifted values of 23456789- were "#$%_&'() –  early typewriters omitted 0 and 1, using O (capital letter o) and l (lowercase letter L) instead, but 1! and 0) pairs became standard once 0 and 1 became common. Thus, in ASCII !"#$% were placed in second column, rows 1–5, corresponding to the digits 1–5 in the adjacent column. The parentheses could not correspond to 9 and 0, however, because the place corresponding to 0 was taken by the space character. This was accommodated by removing _ (underscore) from 6 and shifting the remaining characters left, which corresponded to many European typewriters that placed the parentheses with 8 and 9. This discrepancy from typewriters led to bit-paired keyboards, notably the Teletype Model 33, which used the left-shifted layout corresponding to ASCII, not to traditional mechanical typewriters. Electric typewriters, notably the more recently introduced IBM Selectric (1961), used a somewhat different layout that has become standard on computers—​​following the IBM PC (1981), especially Model M (1984)—​​and thus shift values for symbols on modern keyboards do not correspond as closely to the ASCII table as earlier keyboards did. The /? pair also dates to the No. 2, and the ,< .> pairs were used on some keyboards (others, including the No. 2, did not shift , (comma) or . (full stop) so they could be used in uppercase without unshifting). However, ASCII split the ;: pair (dating to No. 2), and rearranged mathematical symbols (varied conventions, commonly -* =+) to :* ;+ -=.

Output: 1


Input: Consider Input: What was on the box of Nintendo games?, Context: To differentiate Nintendo's new home platform from the early 1980s' common perception of a troubled and shallow video game market, the company freshened its product nomenclature and positioning, and it established a strict product approval and licensing policy. The overall system was referred to as an "Entertainment System" instead of a "video game system", which was centered upon a machine called a "Control Deck" instead of a "console", and which featured software cartridges called "Game Paks" instead of "video games". The 10NES lockout chip system acted as a lock-and-key coupling of each Game Pak and Control Deck, deterring the copying or production of NES games which had not first achieved Nintendo's licensed approval. The packaging of the launch lineup of NES games bore pictures of a very close representation of the actual onscreen graphics of the game, which were of sufficiently recognizable quality on their own. Symbols on the launch games' packaging clearly indicated the genre of the game, in order to reduce consumer confusion. A 'seal of quality' was printed on all appropriately licensed game and accessory packaging. The initial seal stated, "This seal is your assurance that Nintendo has approved and guaranteed the quality of this product". This text was later changed to "Official Nintendo Seal of Quality".

Output: pictures of a very close representation of the actual onscreen graphics of the game


Input: Consider Input: How many times did the players stage a work stoppage?, Context: The NFL Network ceased airing Arena Football League games partway through the 2012 season as a result of ongoing labor problems within the league. Briefly, the games were broadcast on a tape delay to prevent the embarrassment that would result should the players stage a work stoppage immediately prior to a scheduled broadcast. (In at least once incidence this actually happened, resulting in a non-competitive game being played with replacement players, and further such incidents were threatened.) Once the labor issues were resolved, the NFL Network resumed the practice of broadcasting a live Friday night game. NFL Network dropped the league at the end of the 2012 season.
Output: at least once