In this task, you are given a question and a context passage. You have to answer the question based on the given passage.

Example Input: What is the official name for the soldier's specialized area of expertise?, Context: Training in the U.S. Army is generally divided into two categories – individual and collective. Basic training consists of 10 weeks for most recruits followed by Advanced Individualized Training (AIT) where they receive training for their military occupational specialties (MOS). Some individuals MOSs range anywhere from 14–20 weeks of One Station Unit Training (OSUT), which combines Basic Training and AIT. The length of AIT school varies by the MOS The length of time spent in AIT depends on the MOS of the soldier, and some highly technical MOS training may require many months (e.g., foreign language translators). Depending on the needs of the army, Basic Combat Training for combat arms soldiers is conducted at a number of locations, but two of the longest-running are the Armor School and the Infantry School, both at Fort Benning, Georgia.
Example Output: military occupational specialties (MOS)

Example Input: Johnny Mathis is regarded as a master voice in what style of music?, Context: Artists contributing to this format include mainly soft rock/pop singers such as, Andy Williams, Johnny Mathis, Nana Mouskouri, Celine Dion, Julio Iglesias, Frank Sinatra, Barry Manilow, Engelbert Humperdinck, and Marc Anthony.
Example Output: pop

Example Input: Which female character in the game is mentioned in the passage?, Context: The GameCube and Wii versions feature several minor differences in their controls. The Wii version of the game makes use of the motion sensors and built-in speaker of the Wii Remote. The speaker emits the sounds of a bowstring when shooting an arrow, Midna's laugh when she gives advice to Link, and the series' trademark "chime" when discovering secrets. The player controls Link's sword by swinging the Wii Remote. Other attacks are triggered using similar gestures with the Nunchuk. Unique to the GameCube version is the ability for the player to control the camera freely, without entering a special "lookaround" mode required by the Wii; however, in the GameCube version, only two of Link's secondary weapons can be equipped at a time, as opposed to four in the Wii version.[g]
Example Output:
Midna