GQN rooms-ring-camera

GQN rooms-ring-camera consist of scenes of a variable number of random objects captured in a square room of size 7x7 units. Wall textures, floor textures as well as the shapes of the objects are randomly chosen within a fixed pool of discrete options. There are 5 possible wall textures (red, green, cerise, orange, yellow), 3 possible floor textures (yellow, white, blue) and 7 possible object shapes (box, sphere, cylinder, capsule, cone, icosahedron and triangle). Each scene contains 1, 2 or 3 objects. In this simplified version of the dataset, the camera only moves on a fixed ring and always faces the center of the room.

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