We present SILVR, a dataset of light field images for six-degrees-of-freedom
navigation in large fully-immersive volumes. The SILVR dataset is short for
"Synthetic Immersive Large-Volume Ray" dataset.
Properties
Our dataset exhibits the following properties:
- synthetic: Rendered using Blender 3.0 with Cycles, the images are
perfect and do not need any calibration. Camera positions and lens
configurations are known exactly and provided in the corresponding JSON
files.
- large interpolation volume: The camera configurations span a
relatively large volume (a couple of meters in diameter).
- large field of view: In order to maximize the interpolation volume
(a.k.a: the walkable volume of light), the images are rendered using fisheye
lenses with a field of view of 180°.
- immersive: Thanks to the large field of view and positioning of the
viewpoints, every point within the interpolation volume has a full panoramic
field of view of light information available.
- realism: The selected scenes have reasonable realism.
- depth maps: As the images are computer-generated renders, we provide
depth maps for every image.
- specularities and reflections: The scenes exhibit some specularities
or reflections, including mirrors. Reflections and mirrors always have the
depth of the surface, and not the apparent depth of the reflections.
- volumetrics: Some volumetrics are also present (fire, smoke, fog) in the
garden
scene.
- densly rendered: The camera setup is rather dense (around 10cm spacing
between cameras).