*Question*
Information:  - Science fiction (often shortened to SF, sci-fi or scifi) is a genre of speculative fiction, typically dealing with imaginative concepts such as futuristic science and technology, space travel, time travel, faster than light travel, parallel universes, and extraterrestrial life. Science fiction often explores the potential consequences of scientific and other innovations, and has been called a "literature of ideas." It usually avoids the supernatural, and unlike the related genre of fantasy, historically science fiction stories were intended to have a grounding in science-based fact or theory at the time the story was created, but this connection is now limited to hard science fiction.  - Laurence James (21 September 1942  9 or 10 February 2000) was a British science fiction writer, especially known for his involvement with the "Deathlands" series.  - James Axler is a house name used by the publishing company Gold Eagle Publishing, the action adventure series published by Harlequin Enterprises Ltd.  - Twilight Children is the twenty - first book in the series of Deathlands . It was written by Laurence James under the house name James Axler .    Given the information above, choose from the list below the object entity that exhibits the relation 'publisher' with the subject 'twilight children'.  Choices: - faster than light  - harlequin enterprises
**Answer**
harlequin enterprises

*Question*
Information:  - Stop motion (hyphenated stop-motion when used as an adjective) is an animation technique that physically manipulates an object so that it appears to move on its own. The object is moved in small increments between individually photographed frames, creating the illusion of movement when the series of frames is played as a fast sequence. Dolls with movable joints or clay figures are often used in stop motion for their ease of repositioning. Stop motion animation using plasticine is called clay animation or "clay-mation". Not all stop motion requires figures or models; many stop motion films can involve using humans, household appliances and other things for comedic effect. Stop motion using objects is sometimes referred to as object animation.  - A sense is a physiological capacity of organisms that provides data for perception. The senses and their operation, classification, and theory are overlapping topics studied by a variety of fields, most notably neuroscience, cognitive psychology (or cognitive science), and philosophy of perception. The nervous system has a specific sensory system or organ, dedicated to each sense.  - Model animation is a form of stop motion animation designed to merge with live action footage to create the illusion of a real - world fantasy sequence .  - Perception (from the Latin "perceptio, percipio") is the organization, identification, and interpretation of sensory information in order to represent and understand the environment. All perception involves signals in the nervous system, which in turn result from physical or chemical stimulation of the sense organs. For example, vision involves light striking the retina of the eye, smell is mediated by odor molecules, and hearing involves pressure waves. Perception is not the passive receipt of these signals, but is shaped by learning, memory, expectation, and attention.  - Clay animation or claymation is one of many forms of stop motion animation. Each animated piece, either character or background, is "deformable"made of a malleable substance, usually Plasticine clay.  - Object animation is a form of stop motion animation that involves the animated movements of any non-drawn objects such as toys, blocks, dolls, etc. which are not fully malleable, such as clay or wax, and not designed to look like a recognizable human or animal character.  - An optical illusion (also called a visual illusion) is an illusion caused by the visual system and characterized by visually perceived images that differ from objective reality. The information gathered by the eye is processed in the brain to give a percept that does not tally with a physical measurement of the stimulus source. There are three main types: literal optical illusions that create images that are different from the objects that make them, physiological illusions that are the effects of excessive stimulation of a specific type (brightness, colour, size, position, tilt, movement), and cognitive illusions, the result of unconscious inferences. Pathological visual illusions arise from a pathological exaggeration in physiological visual perception mechanisms causing the aforementioned types of illusions.  - Animation is the process of making the illusion of motion and the illusion of change by means of the rapid display of a sequence of images that minimally differ from each other. The illusionas in motion pictures in generalis thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape, digital media, including formats with animated GIF, Flash animation, and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced.  - Depth perception is the visual ability to perceive the world in three dimensions (3D) and the distance of an object. Depth sensation is the corresponding term for animals, since although it is known that animals can sense the distance of an object (because of their ability to move accurately, or to respond consistently, according to that distance), it is not known whether they "perceive" it in the same subjective way that humans do.  - An illusion is a distortion of the senses, revealing how the brain normally organizes and interprets sensory stimulation. Though illusions distort reality, they are generally shared by most people. Illusions may occur with any of the human senses, but visual illusions (optical illusions) are the best-known and understood. The emphasis on visual illusions occurs because vision often dominates the other senses. For example, individuals watching a ventriloquist will perceive the voice is coming from the dummy since they are able to see the dummy mouth the words. Some illusions are based on general assumptions the brain makes during perception. These assumptions are made using organizational principles (e.g., Gestalt theory), an individual's capacity for depth perception and motion perception, and perceptual constancy. Other illusions occur because of biological sensory structures within the human body or conditions outside of the body within ones physical environment.  - Plasticine, a brand of modelling clay, is a putty-like modelling material made from calcium salts, petroleum jelly and aliphatic acids. The name is a registered trademark of Flair Leisure Products plc. Plasticine is used extensively for children's play, but also as a modelling medium for more formal or permanent structures. Because of its non-drying property, it is a popular choice of material for stop-motion animation (including several Oscar-winning films by Nick Park). The brand-name clay is mentioned in music, such as the "plasticine porters" in "Lucy in the Sky with Diamonds" and the song "Plasticine" by Placebo.  - The human body is the entire structure of a human being. It is composed of many different types of cells that together create tissues and subsequently organ systems. They ensure homeostasis and viability of human body.  - The hyphen () is a punctuation mark used to join words and to separate syllables of a single word. The use of hyphens is called hyphenation. The hyphen should not be confused with dashes (, , , ), which are longer and have different uses, or with the minus sign (), which is also longer in some contexts.    Given the information above, choose from the list below the object entity that exhibits the relation 'instance of' with the subject 'model animation'.  Choices: - adjective  - animal  - animation  - animation technique  - brain  - change  - character  - chemical  - clay  - data  - diamonds  - environment  - film  - hearing  - human  - information  - leisure  - measurement  - motion  - name  - object  - operation  - optical illusion  - order  - perception  - phenomenon  - philosophy  - plasticine  - play  - position  - process  - punctuation  - rapid  - science  - sense  - sign  - sky  - structure  - system  - theory  - three  - variety  - video  - will  - word
**Answer**
animation technique