Q: Information:  - Gebhard Leberecht von Blücher, Fürst von Wahlstatt (16 December 1742  12 September 1819), "Graf" (count), later elevated to "Fürst" (sovereign prince) von Wahlstatt, was a Prussian "Generalfeldmarschall" (field marshal). He earned his greatest recognition after leading his army against Napoleon I at the Battle of the Nations at Leipzig in 1813 and the Battle of Waterloo in 1815.  - Michel Ney, 1st Duc d'Elchingen, 1st Prince de la Moskowa (10 January 1769  7 December 1815), popularly known as Marshal Ney, was a French soldier and military commander during the French Revolutionary Wars and the Napoleonic Wars. He was one of the original 18 Marshals of the Empire created by Napoleon. He was known as "Le Rougeaud" ("red faced" or "ruddy") by his men and nicknamed "le Brave des Braves" ("the bravest of the brave") by Napoleon.  - The Battle of Waterloo was fought on Sunday, 18 June 1815, near Waterloo in present-day Belgium, then part of the United Kingdom of the Netherlands. A French army under the command of Napoleon Bonaparte was defeated by two of the armies of the Seventh Coalition: an Anglo-led Allied army under the command of the Duke of Wellington, and a Prussian army under the command of Gebhard Leberecht von Blücher, Prince of Wahlstatt.  - The Battle of Quatre Bras was fought on 16 June 1815, two days before the Battle of Waterloo. The battle was contested between Wellington's Anglo-allied army and the left wing of the "Armée du Nord" under Marshal Michel Ney. It took place near the strategic crossroads of Quatre Bras  - Hendrik George , Count de Perponcher Sedlnitsky ( also Sedlnitzky ; 19 May 1771 -- 29 November 1856 ) was a Dutch general and diplomat . He commanded the 2nd Netherlands Division at the Battle of Quatre Bras and the Battle of Waterloo .    What object entity has the relation of 'conflict' with the subject 'hendrik george de perponcher sedlnitsky'?   Choices: - battle of quatre bras  - battle of waterloo  - french revolutionary wars  - napoleonic wars
A: napoleonic wars


Q: Information:  - Al Emmo and the Lost Dutchman 's Mine is an adventure game created by Himalaya Studios for the PC . It utilizes hand - painted backgrounds and pre-rendered 3D character animation frames . The game is designed to be a homage to the classic Sierra and Lucasarts style point and click classic adventure games of the 1980s and 1990s . This game is the first original and commercial game created by Himalaya Studios , although the same team is also responsible for designing the King 's Quest 1 and 2 remakes at AGD Interactive , and drew upon this experience to create Al Emmo . The game runs on the popular Adventure Game Studio engine , and shows off some of the engine 's more versatile features such as fully lipsynched dialogue portraits and its ability to handle complex animations . The plot is based loosely around a well - known legend in Arizona , the Lost Dutchman 's Gold Mine . The story finds the protagonist , Al Emmo ( a feeble 40 - something year old ) stranded in the barren desert land of Anozira after being stood up by a mail - order bride whom he intended to bring home to impress his parents . After things fail to run smoothly , Al misses his train back to New York and is stuck in the wild west for a whole week -- without money , lodging , nor any clue about what to do next . As the plot progresses , another woman , Rita Peralto , catches Al 's attention . She is the local singer at the saloon and also the most beautiful woman in town . Al believes he may just stand a chance , until a dashing Spaniard by the name of Antonio Bandanna breezes into town and begins upstaging him at every turn . Al soon discovers the legend of a lost gold mine somewhere out in the desert and sets out to find it , believing that if he can obtain the money that Rita needs to cure her financial troubles , then he can prove himself and his sincerity to her once and for all . The only thing Al did n't count on , was the mine being haunted !  - A pointing device is an input interface (specifically a human interface device) that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. CAD systems and graphical user interfaces (GUI) allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the physical desktop and activating switches on the mouse. Movements of the pointing device are echoed on the screen by movements of the pointer (or cursor) and other visual changes. Common gestures are point and click and drag and drop.  - Point and click are the actions of a computer user moving a pointer to a certain location on a screen ("pointing") and then pressing a button on a mouse, usually the left button ("click"), or other pointing device. An example of point and click is in hypermedia, where users click on hyperlinks to navigate from document to document.    What object entity has the relation of 'input device' with the subject 'al emmo and the lost dutchman's mine'?   Choices: - mouse  - pointing device
A: mouse