Acoustic Scene Classification

13 Nov 2014  ·  Daniele Barchiesi, Dimitrios Giannoulis, Dan Stowell, Mark D. Plumbley ·

In this article we present an account of the state-of-the-art in acoustic scene classification (ASC), the task of classifying environments from the sounds they produce. Starting from a historical review of previous research in this area, we define a general framework for ASC and present different imple- mentations of its components. We then describe a range of different algorithms submitted for a data challenge that was held to provide a general and fair benchmark for ASC techniques. The dataset recorded for this purpose is presented, along with the performance metrics that are used to evaluate the algorithms and statistical significance tests to compare the submitted methods. We use a baseline method that employs MFCCS, GMMS and a maximum likelihood criterion as a benchmark, and only find sufficient evidence to conclude that three algorithms significantly outperform it. We also evaluate the human classification accuracy in performing a similar classification task. The best performing algorithm achieves a mean accuracy that matches the median accuracy obtained by humans, and common pairs of classes are misclassified by both computers and humans. However, all acoustic scenes are correctly classified by at least some individuals, while there are scenes that are misclassified by all algorithms.

PDF Abstract

Datasets


  Add Datasets introduced or used in this paper

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here