An Approach to Pose-Based Action Recognition

CVPR 2013  ·  Chunyu Wang, Yizhou Wang, Alan L. Yuille ·

We address action recognition in videos by modeling the spatial-temporal structures of human poses. We start by improving a state of the art method for estimating human joint locations from videos. More precisely, we obtain the K-best estimations output by the existing method and incorporate additional segmentation cues and temporal constraints to select the "best" one. Then we group the estimated joints into five body parts (e.g. the left arm) and apply data mining techniques to obtain a representation for the spatial-temporal structures of human actions. This representation captures the spatial configurations of body parts in one frame (by spatial-part-sets) as well as the body part movements(by temporal-part-sets) which are characteristic of human actions. It is interpretable, compact, and also robust to errors on joint estimations. Experimental results first show that our approach is able to localize body joints more accurately than existing methods. Next we show that it outperforms state of the art action recognizers on the UCF sport, the Keck Gesture and the MSR-Action3D datasets.

PDF Abstract

Datasets


  Add Datasets introduced or used in this paper

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here