Anisotropic Convolutional Networks for 3D Semantic Scene Completion

CVPR 2020  ·  Jie Li, Kai Han, Peng Wang, Yu Liu, Xia Yuan ·

As a voxel-wise labeling task, semantic scene completion (SSC) tries to simultaneously infer the occupancy and semantic labels for a scene from a single depth and/or RGB image. The key challenge for SSC is how to effectively take advantage of the 3D context to model various objects or stuffs with severe variations in shapes, layouts and visibility. To handle such variations, we propose a novel module called anisotropic convolution, which properties with flexibility and power impossible for the competing methods such as standard 3D convolution and some of its variations. In contrast to the standard 3D convolution that is limited to a fixed 3D receptive field, our module is capable of modeling the dimensional anisotropy voxel-wisely. The basic idea is to enable anisotropic 3D receptive field by decomposing a 3D convolution into three consecutive 1D convolutions, and the kernel size for each such 1D convolution is adaptively determined on the fly. By stacking multiple such anisotropic convolution modules, the voxel-wise modeling capability can be further enhanced while maintaining a controllable amount of model parameters. Extensive experiments on two SSC benchmarks, NYU-Depth-v2 and NYUCAD, show the superior performance of the proposed method. Our code is available at https://waterljwant.github.io/SSC/

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Datasets


Task Dataset Model Metric Name Metric Value Global Rank Result Benchmark
3D Semantic Scene Completion from a single RGB image NYUv2 AICNet (rgb input - reported in MonoScene paper) mIoU 18.15 # 4
3D Semantic Scene Completion NYUv2 AIC-Net mIoU 33.3 # 12

Methods