Benchmarking Audio Visual Segmentation for Long-Untrimmed Videos

Existing audio-visual segmentation datasets typically focus on short-trimmed videos with only one pixel-map annotation for a per-second video clip. In contrast for untrimmed videos the sound duration start- and end-sounding time positions and visual deformation of audible objects vary significantly. Therefore we observed that current AVS models trained on trimmed videos might struggle to segment sounding objects in long videos. To investigate the feasibility of grounding audible objects in videos along both temporal and spatial dimensions we introduce the Long-Untrimmed Audio-Visual Segmentation dataset (LU-AVS) which includes precise frame-level annotations of sounding emission times and provides exhaustive mask annotations for all frames. Considering that pixel-level annotations are difficult to achieve in some complex scenes we also provide the bounding boxes to indicate the sounding regions. Specifically LU-AVS contains 10M mask annotations across 6.6K videos and 11M bounding box annotations across 7K videos. Compared with the existing datasets LU-AVS videos are on average 4 8 times longer with the silent duration being 3 15 times greater. Furthermore we try our best to adapt some baseline models that were originally designed for audio-visual-relevant tasks to examine the challenges of our newly curated LU-AVS. Through comprehensive evaluation we demonstrate the challenges of LU-AVS compared to the ones containing trimmed videos. Therefore LU-AVS provides an ideal yet challenging platform for evaluating audio-visual segmentation and localization on untrimmed long videos. The dataset is publicly available at: https://yenanliu.github.io/LU-AVS/.

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