Deep Structured Generative Models

10 Jul 2018  ·  Kun Xu, Haoyu Liang, Jun Zhu, Hang Su, Bo Zhang ·

Deep generative models have shown promising results in generating realistic images, but it is still non-trivial to generate images with complicated structures. The main reason is that most of the current generative models fail to explore the structures in the images including spatial layout and semantic relations between objects. To address this issue, we propose a novel deep structured generative model which boosts generative adversarial networks (GANs) with the aid of structure information. In particular, the layout or structure of the scene is encoded by a stochastic and-or graph (sAOG), in which the terminal nodes represent single objects and edges represent relations between objects. With the sAOG appropriately harnessed, our model can successfully capture the intrinsic structure in the scenes and generate images of complicated scenes accordingly. Furthermore, a detection network is introduced to infer scene structures from a image. Experimental results demonstrate the effectiveness of our proposed method on both modeling the intrinsic structures, and generating realistic images.

PDF Abstract
No code implementations yet. Submit your code now

Tasks


Datasets


Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here