Feasibility Study: Moving Non-Homogeneous Teams in Congested Video Game Environments

4 Oct 2017Hang MaJingxing YangLiron CohenT. K. Satish KumarSven Koenig

Multi-agent path finding (MAPF) is a well-studied problem in artificial intelligence, where one needs to find collision-free paths for agents with given start and goal locations. In video games, agents of different types often form teams... (read more)

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