Learning and Simulation in Generative Structured World Models

Despite several recent advances in object-oriented generative temporal models, there are a few key challenges. First, while many of these achievements are indispensable for a general world model, it is unclear how we can combine the benefits of each method into a unified model. Second, despite using generative model objectives, abilities for object detection and tracking are mainly investigated, leaving the crucial ability of generation largely under question. Third, a few key abilities for more faithful generation such as multi-modal uncertainty and situated behavior are missing. In this paper, we introduce Generative Structured World Models (G-SWM). The G-SWM not only unifies the key properties of previous models in a principled framework but also achieves two crucial new abilities, multi-modal uncertainty and situated behavior. By investigating the generation ability in comparison to the previous models, we demonstrate that G-SWM achieves the best or comparable performance for all experiment settings including a few complex settings that have not been tested before.

PDF ICML 2020 PDF

Datasets


  Add Datasets introduced or used in this paper

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here