Macro action selection with deep reinforcement learning in StarCraft

2 Dec 2018Sijia XuHongyu KuangZhi ZhuangRenjie HuYang LiuHuyang Sun

StarCraft (SC) is one of the most popular and successful Real Time Strategy (RTS) games. In recent years, SC is also widely accepted as a challenging testbed for AI research because of its enormous state space, partially observed information, multi-agent collaboration, and so on... (read more)

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