Object Goal Navigation using Goal-Oriented Semantic Exploration

This work studies the problem of object goal navigation which involves navigating to an instance of the given object category in unseen environments. End-to-end learning-based navigation methods struggle at this task as they are ineffective at exploration and long-term planning. We propose a modular system called, `Goal-Oriented Semantic Exploration' which builds an episodic semantic map and uses it to explore the environment efficiently based on the goal object category. Empirical results in visually realistic simulation environments show that the proposed model outperforms a wide range of baselines including end-to-end learning-based methods as well as modular map-based methods and led to the winning entry of the CVPR-2020 Habitat ObjectNav Challenge. Ablation analysis indicates that the proposed model learns semantic priors of the relative arrangement of objects in a scene, and uses them to explore efficiently. Domain-agnostic module design allow us to transfer our model to a mobile robot platform and achieve similar performance for object goal navigation in the real-world.

PDF Abstract NeurIPS 2020 PDF NeurIPS 2020 Abstract
Task Dataset Model Metric Name Metric Value Global Rank Result Benchmark
Robot Navigation Habitat 2020 Object Nav test-std SemExp SPL 0.07073 # 4
SOFT_SPL 0.14506 # 6
DISTANCE_TO_GOAL 8.81774 # 13
SUCCESS 0.17854 # 3

Methods


No methods listed for this paper. Add relevant methods here