Reinforcement Learning with Prototypical Representations

22 Feb 2021  ·  Denis Yarats, Rob Fergus, Alessandro Lazaric, Lerrel Pinto ·

Learning effective representations in image-based environments is crucial for sample efficient Reinforcement Learning (RL). Unfortunately, in RL, representation learning is confounded with the exploratory experience of the agent -- learning a useful representation requires diverse data, while effective exploration is only possible with coherent representations. Furthermore, we would like to learn representations that not only generalize across tasks but also accelerate downstream exploration for efficient task-specific training. To address these challenges we propose Proto-RL, a self-supervised framework that ties representation learning with exploration through prototypical representations. These prototypes simultaneously serve as a summarization of the exploratory experience of an agent as well as a basis for representing observations. We pre-train these task-agnostic representations and prototypes on environments without downstream task information. This enables state-of-the-art downstream policy learning on a set of difficult continuous control tasks.

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Task Dataset Model Metric Name Metric Value Global Rank Result Benchmark
Unsupervised Reinforcement Learning URLB (pixels, 10^5 frames) ProtoRL Walker (mean normalized return) 32.02±11.72 # 1
Quadruped (mean normalized return) 25.52±7.92 # 1
Jaco (mean normalized return) 22.31±5.17 # 2
Unsupervised Reinforcement Learning URLB (pixels, 10^6 frames) ProtoRL Walker (mean normalized return) 31.51±18.69 # 3
Quadruped (mean normalized return) 23.35±9.48 # 5
Jaco (mean normalized return) 20.63±1.71 # 4
Unsupervised Reinforcement Learning URLB (pixels, 2*10^6 frames) ProtoRL Walker (mean normalized return) 31.87±18.42 # 4
Quadruped (mean normalized return) 21.31±6.60 # 7
Jaco (mean normalized return) 18.38±6.64 # 5
Unsupervised Reinforcement Learning URLB (pixels, 5*10^5 frames) ProtoRL Walker (mean normalized return) 26.50±13.15 # 3
Quadruped (mean normalized return) 24.73±8.90 # 5
Jaco (mean normalized return) 17.69±1.96 # 4
Unsupervised Reinforcement Learning URLB (states, 10^5 frames) ProtoRL Walker (mean normalized return) 74.81±36.92 # 6
Quadruped (mean normalized return) 25.75±12.45 # 9
Jaco (mean normalized return) 48.98±8.60 # 7
Unsupervised Reinforcement Learning URLB (states, 10^6 frames) ProtoRL Walker (mean normalized return) 76.23±35.72 # 5
Quadruped (mean normalized return) 33.42±8.83 # 7
Jaco (mean normalized return) 58.55±4.87 # 5
Unsupervised Reinforcement Learning URLB (states, 2*10^6 frames) ProtoRL Walker (mean normalized return) 68.98±35.96 # 7
Quadruped (mean normalized return) 47.73±9.05 # 6
Jaco (mean normalized return) 61.19±6.18 # 2
Unsupervised Reinforcement Learning URLB (states, 5*10^5 frames) ProtoRL Walker (mean normalized return) 74.72±38.85 # 6
Quadruped (mean normalized return) 28.45±11.21 # 8
Jaco (mean normalized return) 57.35±4.31 # 6

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