Representing a Partially Observed Non-Rigid 3D Human Using Eigen-Texture and Eigen-Deformation

Reconstruction of the shape and motion of humans from RGB-D is a challenging problem, receiving much attention in recent years. Recent approaches for full-body reconstruction use a statistic shape model, which is built upon accurate full-body scans of people in skin-tight clothes, to complete invisible parts due to occlusion... (read more)

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