Task-Relevant Object Discovery and Categorization for Playing First-person Shooter Games

17 Jun 2018Junchi LiangAbdeslam Boularias

We consider the problem of learning to play first-person shooter (FPS) video games using raw screen images as observations and keyboard inputs as actions. The high-dimensionality of the observations in this type of applications leads to prohibitive needs of training data for model-free methods, such as the deep Q-network (DQN), and its recurrent variant DRQN... (read more)

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