Towards functional, agent-based models of dogwhistle communication

PaM 2020  ·  Robert Henderson, Elin McCready ·

Henderson and McCready 2017, 2018, 2019 build a novel theory of so-called ‘dogwhistle’ communication by extending the social meaning games of Burnett 2017. This work reports on an ongoing project to build systems to model the evolution of dogwhistle communication in a population based on probability monads (Erwig and Kollmansberger, 2006; Kidd, 2007). The ultimate results will be useful not just for dogwhistles, but modeling the diffusion and evolution of social meaning in populations in general. The initial results presented here is a computational implementation of Henderson and McCready 2018, which will serve as the basis for models with multiple speakers and repeated interactions.

PDF Abstract
No code implementations yet. Submit your code now

Tasks


Datasets


  Add Datasets introduced or used in this paper

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here