Unsupervised Representation Learning in Partially Observable Atari Games

13 Mar 2023  ·  Li Meng, Morten Goodwin, Anis Yazidi, Paal Engelstad ·

State representation learning aims to capture latent factors of an environment. Contrastive methods have performed better than generative models in previous state representation learning research. Although some researchers realize the connections between masked image modeling and contrastive representation learning, the effort is focused on using masks as an augmentation technique to represent the latent generative factors better. Partially observable environments in reinforcement learning have not yet been carefully studied using unsupervised state representation learning methods. In this article, we create an unsupervised state representation learning scheme for partially observable states. We conducted our experiment on a previous Atari 2600 framework designed to evaluate representation learning models. A contrastive method called Spatiotemporal DeepInfomax (ST-DIM) has shown state-of-the-art performance on this benchmark but remains inferior to its supervised counterpart. Our approach improves ST-DIM when the environment is not fully observable and achieves higher F1 scores and accuracy scores than the supervised learning counterpart. The mean accuracy score averaged over categories of our approach is ~66%, compared to ~38% of supervised learning. The mean F1 score is ~64% to ~33%.

PDF Abstract

Datasets


  Add Datasets introduced or used in this paper

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here