User-Controllable Multi-Texture Synthesis with Generative Adversarial Networks

9 Apr 2019Aibek AlanovMax KochurovDenis VolkhonskiyDaniil YashkovEvgeny BurnaevDmitry Vetrov

We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model... (read more)

PDF Abstract

Code


No code implementations yet. Submit your code now

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.