We introduce BigO(Bench), a novel coding benchmark designed to evaluate the capabilities of generative language models in understanding and generating code with specified time and space complexities.
To tackle the dynamic contents and the occlusions in complex scenes, we present a space-time 2D Gaussian Splatting approach.
Ecological systems often exhibit complex nonlinear dynamics like oscillations, chaos, and regime shifts.
High RV-H$\alpha$ coherence at the frequency of GJ 3998 b, and high RV-S index coherence at the frequency of GJ 3998 c, indicate that the planets may actually be stellar signals.
Earth and Planetary Astrophysics Instrumentation and Methods for Astrophysics Solar and Stellar Astrophysics
The design choices in the Transformer attention mechanism, including weak inductive bias and quadratic computational complexity, have limited its application for modeling long sequences.
Ranked #1 on
ListOps
on ListOps
We propose a new method for learning the structure of convolutional neural networks (CNNs) that is more efficient than recent state-of-the-art methods based on reinforcement learning and evolutionary algorithms.
Ranked #1 on
Image Classification
on ImageNet
(Operations per network pass metric)
We present Neighborhood Attention (NA), the first efficient and scalable sliding-window attention mechanism for vision.
Ranked #123 on
Semantic Segmentation
on ADE20K
We introduce Performers, Transformer architectures which can estimate regular (softmax) full-rank-attention Transformers with provable accuracy, but using only linear (as opposed to quadratic) space and time complexity, without relying on any priors such as sparsity or low-rankness.
Ranked #9 on
D4RL
on D4RL
We introduce chefs' random tables (CRTs), a new class of non-trigonometric random features (RFs) to approximate Gaussian and softmax kernels.
By decomposing the image formation process into a sequential application of denoising autoencoders, diffusion models (DMs) achieve state-of-the-art synthesis results on image data and beyond.
Ranked #2 on
Layout-to-Image Generation
on LayoutBench