no code implementations • 10 May 2022 • Julian Wörmann, Daniel Bogdoll, Christian Brunner, Etienne Bührle, Han Chen, Evaristus Fuh Chuo, Kostadin Cvejoski, Ludger van Elst, Philip Gottschall, Stefan Griesche, Christian Hellert, Christian Hesels, Sebastian Houben, Tim Joseph, Niklas Keil, Johann Kelsch, Mert Keser, Hendrik Königshof, Erwin Kraft, Leonie Kreuser, Kevin Krone, Tobias Latka, Denny Mattern, Stefan Matthes, Franz Motzkus, Mohsin Munir, Moritz Nekolla, Adrian Paschke, Stefan Pilar von Pilchau, Maximilian Alexander Pintz, Tianming Qiu, Faraz Qureishi, Syed Tahseen Raza Rizvi, Jörg Reichardt, Laura von Rueden, Alexander Sagel, Diogo Sasdelli, Tobias Scholl, Gerhard Schunk, Gesina Schwalbe, Hao Shen, Youssef Shoeb, Hendrik Stapelbroek, Vera Stehr, Gurucharan Srinivas, Anh Tuan Tran, Abhishek Vivekanandan, Ya Wang, Florian Wasserrab, Tino Werner, Christian Wirth, Stefan Zwicklbauer
The availability of representative datasets is an essential prerequisite for many successful artificial intelligence and machine learning models.
1 code implementation • 1 Feb 2021 • Alexander Sagel, Julian Wörmann, Hao Shen
Distance-based dynamic texture recognition is an important research field in multimedia processing with applications ranging from retrieval to segmentation of video data.
no code implementations • 21 Dec 2020 • Alexander Sagel, Amit Sahu, Stefan Matthes, Holger Pfeifer, Tianming Qiu, Harald Rueß, Hao Shen, Julian Wörmann
This white paper provides an introduction and discussion of this emerging field in machine learning research.
1 code implementation • 20 Mar 2018 • Alexander Sagel, Hao Shen
This work studies the problem of modeling visual processes by leveraging deep generative architectures for learning linear, Gaussian representations from observed sequences.
no code implementations • 14 Jun 2017 • Alexander Sagel, Martin Kleinsteuber
Recent research in image and video recognition indicates that many visual processes can be thought of as being generated by a time-varying generative model.
no code implementations • 12 Jan 2015 • Alexander Sagel, Dominik Meyer, Hao Shen
Our approach employs a recently developed method, the so-called Scattering transform, for the process of feature extraction in texture retrieval.