1 code implementation • 19 Sep 2024 • Lukas Höllein, Aljaž Božič, Michael Zollhöfer, Matthias Nießner
We present 3DGS-LM, a new method that accelerates the reconstruction of 3D Gaussian Splatting (3DGS) by replacing its ADAM optimizer with a tailored Levenberg-Marquardt (LM).
1 code implementation • CVPR 2024 • Lukas Höllein, Aljaž Božič, Norman Müller, David Novotny, Hung-Yu Tseng, Christian Richardt, Michael Zollhöfer, Matthias Nießner
In this paper, we present a method that leverages pretrained text-to-image models as a prior, and learn to generate multi-view images in a single denoising process from real-world data.
no code implementations • 5 Nov 2023 • Linning Xu, Vasu Agrawal, William Laney, Tony Garcia, Aayush Bansal, Changil Kim, Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder, Aljaž Božič, Dahua Lin, Michael Zollhöfer, Christian Richardt
We present an end-to-end system for the high-fidelity capture, model reconstruction, and real-time rendering of walkable spaces in virtual reality using neural radiance fields.
no code implementations • CVPR 2023 • Ziyu Wan, Christian Richardt, Aljaž Božič, Chao Li, Vijay Rengarajan, Seonghyeon Nam, Xiaoyu Xiang, Tuotuo Li, Bo Zhu, Rakesh Ranjan, Jing Liao
Neural radiance fields (NeRFs) enable novel view synthesis with unprecedented visual quality.
no code implementations • CVPR 2023 • Wenqi Xian, Aljaž Božič, Noah Snavely, Christoph Lassner
Recent methods for 3D reconstruction and rendering increasingly benefit from end-to-end optimization of the entire image formation process.
no code implementations • 12 Dec 2022 • Aljaž Božič, Denis Gladkov, Luke Doukakis, Christoph Lassner
Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance.
1 code implementation • 8 Mar 2022 • Di Chang, Aljaž Božič, Tong Zhang, Qingsong Yan, Yingcong Chen, Sabine Süsstrunk, Matthias Nießner
Finding accurate correspondences among different views is the Achilles' heel of unsupervised Multi-View Stereo (MVS).
1 code implementation • NeurIPS 2021 • Aljaž Božič, Pablo Palafox, Justus Thies, Angela Dai, Matthias Nießner
We introduce TransformerFusion, a transformer-based 3D scene reconstruction approach.
1 code implementation • ICCV 2021 • Pablo Palafox, Aljaž Božič, Justus Thies, Matthias Nießner, Angela Dai
Crucially, once learned, our neural parametric models of shape and pose enable optimization over the learned spaces to fit to new observations, similar to the fitting of a traditional parametric model, e. g., SMPL.
1 code implementation • CVPR 2021 • Aljaž Božič, Pablo Palafox, Michael Zollhöfer, Justus Thies, Angela Dai, Matthias Nießner
We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects.
1 code implementation • NeurIPS 2020 • Aljaž Božič, Pablo Palafox, Michael Zollhöfer, Angela Dai, Justus Thies, Matthias Nießner
We introduce a novel, end-to-end learnable, differentiable non-rigid tracker that enables state-of-the-art non-rigid reconstruction by a learned robust optimization.
no code implementations • CVPR 2020 • Yang Li, Aljaž Božič, Tianwei Zhang, Yanli Ji, Tatsuya Harada, Matthias Nießner
One of the widespread solutions for non-rigid tracking has a nested-loop structure: with Gauss-Newton to minimize a tracking objective in the outer loop, and Preconditioned Conjugate Gradient (PCG) to solve a sparse linear system in the inner loop.
1 code implementation • 9 Dec 2019 • Aljaž Božič, Michael Zollhöfer, Christian Theobalt, Matthias Nießner
Applying data-driven approaches to non-rigid 3D reconstruction has been difficult, which we believe can be attributed to the lack of a large-scale training corpus.