no code implementations • 2 Jul 2024 • Raphael Bensadoun, Tom Monnier, Yanir Kleiman, Filippos Kokkinos, Yawar Siddiqui, Mahendra Kariya, Omri Harosh, Roman Shapovalov, Benjamin Graham, Emilien Garreau, Animesh Karnewar, Ang Cao, Idan Azuri, Iurii Makarov, Eric-Tuan Le, Antoine Toisoul, David Novotny, Oran Gafni, Natalia Neverova, Andrea Vedaldi
We introduce Meta 3D Gen (3DGen), a new state-of-the-art, fast pipeline for text-to-3D asset generation.
1 code implementation • 30 Apr 2024 • Ang Cao, Justin Johnson, Andrea Vedaldi, David Novotny
Contemporary 3D research, particularly in reconstruction and generation, heavily relies on 2D images for inputs or supervision.
no code implementations • 16 Apr 2024 • Cindy Le, Congrui Hetang, Chendi Lin, Ang Cao, Yihui He
We present EucliDreamer, a simple and effective method to generate textures for 3D models given text prompts and meshes.
1 code implementation • 28 Dec 2023 • Jiawei Ren, Liang Pan, Jiaxiang Tang, Chi Zhang, Ang Cao, Gang Zeng, Ziwei Liu
Specifically, we propose an integral framework with two major modules: 1) Image-to-4D GS - we initially generate static GS with DreamGaussianHD, followed by HexPlane-based dynamic generation with Gaussian deformation; and 2) Video-to-Video Texture Refinement - we refine the generated UV-space texture maps and meanwhile enhance their temporal consistency by utilizing a pre-trained image-to-video diffusion model.
no code implementations • 27 Nov 2023 • Cindy Le, Congrui Hetang, Chendi Lin, Ang Cao, Yihui He
This paper presents a novel method to generate textures for 3D models given text prompts and 3D meshes.
1 code implementation • ICCV 2023 • Lukas Höllein, Ang Cao, Andrew Owens, Justin Johnson, Matthias Nießner
We present Text2Room, a method for generating room-scale textured 3D meshes from a given text prompt as input.
1 code implementation • CVPR 2023 • Ang Cao, Justin Johnson
HexPlane is a simple and effective solution for representing 4D volumes, and we hope they can broadly contribute to modeling spacetime for dynamic 3D scenes.
1 code implementation • CVPR 2022 • Ang Cao, Chris Rockwell, Justin Johnson
Novel view synthesis (NVS) is a challenging task requiring systems to generate photorealistic images of scenes from new viewpoints, where both quality and speed are important for applications.
1 code implementation • 23 Sep 2021 • Bowen Liu, Changwoo Lee, Ang Cao, Hun-Seok Kim
We propose a unified signal compression framework that uses a generative adversarial network (GAN) to compress heterogeneous signals.
1 code implementation • 26 Jun 2021 • Ang Cao, Justin Johnson
As a core problem in computer vision, the performance of object detection has improved drastically in the past few years.
2 code implementations • 8 Dec 2019 • Bowen Liu, Ang Cao, Hun-Seok Kim
We propose a unified compression framework that uses generative adversarial networks (GAN) to compress image and speech signals.