1 code implementation • 25 Oct 2024 • Francisco Erivaldo Fernandes Junior, Antti Oulasvirta
To tackle these challenges, the paper presents AgentForge, a flexible low-code platform to optimize any parameter set across an RL system.
no code implementations • 21 Apr 2024 • Yue Jiang, Changkong Zhou, Vikas Garg, Antti Oulasvirta
Present-day graphical user interfaces (GUIs) exhibit diverse arrangements of text, graphics, and interactive elements such as buttons and menus, but representations of GUIs have not kept up.
no code implementations • 15 Apr 2024 • Yue Jiang, Zixin Guo, Hamed Rezazadegan Tavakoli, Luis A. Leiva, Antti Oulasvirta
From a visual perception perspective, modern graphical user interfaces (GUIs) comprise a complex graphics-rich two-dimensional visuospatial arrangement of text, images, and interactive objects such as buttons and menus.
no code implementations • 6 Feb 2024 • Yueyang Wang, Aravinda Ramakrishnan Srinivasan, Jussi P. P. Jokinen, Antti Oulasvirta, Gustav Markkula
The model reproduces a larger number of known empirical phenomena than previous models, in particular: (1) the effect of the time to arrival of an approaching vehicle on whether the pedestrian accepts the gap, the effect of the vehicle's speed on both (2) gap acceptance and (3) pedestrian timing of crossing in front of yielding vehicles, and (4) the effect on this crossing timing of the stopping distance of the yielding vehicle.
no code implementations • 27 Jan 2023 • Yueyang Wang, Aravinda Ramakrishnan Srinivasan, Jussi P. P. Jokinen, Antti Oulasvirta, Gustav Markkula
Interestingly, our model's decisions are sensitive to not only the time gap, but also the speed of the approaching vehicle, something which has been described as a "bias" in human gap acceptance behavior.
no code implementations • 15 Apr 2022 • Liwei Chan, Yi-Chi Liao, George B. Mo, John J. Dudley, Chun-Lien Cheng, Per Ola Kristensson, Antti Oulasvirta
Designers reportedly struggle with design optimization tasks where they are asked to find a combination of design parameters that maximizes a given set of objectives.
no code implementations • 24 Dec 2021 • Yi-Chi Liao, Kashyap Todi, Aditya Acharya, Antti Keurulainen, Andrew Howes, Antti Oulasvirta
Affordance refers to the perception of possible actions allowed by an object.
no code implementations • 22 Jul 2021 • Sebastiaan De Peuter, Antti Oulasvirta, Samuel Kaski
AI for supporting designers needs to be rethought.
no code implementations • 11 Mar 2021 • Kashyap Todi, Gilles Bailly, Luis A. Leiva, Antti Oulasvirta
Adapting an interface requires taking into account both the positive and negative effects that changes may have on the user.
Model-based Reinforcement Learning reinforcement-learning +2
1 code implementation • 8 Feb 2021 • Aurélien Nioche, Pierre-Alexandre Murena, Carlos de la Torre-Ortiz, Antti Oulasvirta
The paper presents a novel model-based method for intelligent tutoring, with particular emphasis on the problem of selecting teaching interventions in interaction with humans.
no code implementations • 22 Jan 2021 • Luis A. Leiva, Yunfei Xue, Avya Bansal, Hamed R. Tavakoli, Tuğçe Köroğlu, Niraj R. Dayama, Antti Oulasvirta
For graphical user interface (UI) design, it is important to understand what attracts visual attention.
1 code implementation • 4 May 2020 • Fabio Colella, Pedram Daee, Jussi Jokinen, Antti Oulasvirta, Samuel Kaski
To verify this hypothesis, that humans steer and are able to improve performance by steering, we designed a function optimization task where a human and an optimization algorithm collaborate to find the maximum of a 1-dimensional function.
1 code implementation • 9 Jan 2020 • Niraj Dayama, Kashyap Todi, Taru Saarelainen, Antti Oulasvirta
Grid layouts are used by designers to spatially organise user interfaces when sketching and wireframing.
no code implementations • 4 Jan 2020 • Christoph Gebhardt, Antti Oulasvirta, Otmar Hilliges
The results support hierarchical RL as a plausible model of task interleaving.
Hierarchical Reinforcement Learning reinforcement-learning +2
no code implementations • 2 Dec 2016 • Antti Kangasrääsiö, Kumaripaba Athukorala, Andrew Howes, Jukka Corander, Samuel Kaski, Antti Oulasvirta
An important problem for HCI researchers is to estimate the parameter values of a cognitive model from behavioral data.
no code implementations • 16 Oct 2016 • Srinath Sridhar, Franziska Mueller, Michael Zollhöfer, Dan Casas, Antti Oulasvirta, Christian Theobalt
However, due to difficult occlusions, fast motions, and uniform hand appearance, jointly tracking hand and object pose is more challenging than tracking either of the two separately.
no code implementations • CVPR 2015 • Srinath Sridhar, Franziska Mueller, Antti Oulasvirta, Christian Theobalt
In the optimization step, a novel objective function combines the detected part labels and a Gaussian mixture representation of the depth to estimate a pose that best fits the depth.
no code implementations • 11 Feb 2016 • Srinath Sridhar, Helge Rhodin, Hans-Peter Seidel, Antti Oulasvirta, Christian Theobalt
In this paper, we propose a new approach that tracks the full skeleton motion of the hand from multiple RGB cameras in real-time.