no code implementations • 23 Mar 2023 • Zikui Cai, Zhongpai Gao, Benjamin Planche, Meng Zheng, Terrence Chen, M. Salman Asif, Ziyan Wu
While a variety of solutions have been proposed to de-identify such images, they often corrupt other non-identifying facial attributes that would be relevant for downstream tasks.
no code implementations • 11 Mar 2023 • Qin Liu, Meng Zheng, Benjamin Planche, Zhongpai Gao, Terrence Chen, Marc Niethammer, Ziyan Wu
To this end, we introduce a backward segmentation path that propagates the intermediate segmentation back to the starting slice using the same propagation network.
no code implementations • 10 Dec 2022 • Xuan Gong, Liangchen Song, Meng Zheng, Benjamin Planche, Terrence Chen, Junsong Yuan, David Doermann, Ziyan Wu
To date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e. g., motion capture, sport analysis) and robustness to single-view ambiguities.
no code implementations • 16 Oct 2022 • Xuan Gong, Liangchen Song, Rishi Vedula, Abhishek Sharma, Meng Zheng, Benjamin Planche, Arun Innanje, Terrence Chen, Junsong Yuan, David Doermann, Ziyan Wu
We propose a privacy-preserving FL framework leveraging unlabeled public data for one-way offline knowledge distillation in this work.
no code implementations • 21 Sep 2022 • Liangchen Song, Xuan Gong, Benjamin Planche, Meng Zheng, David Doermann, Junsong Yuan, Terrence Chen, Ziyan Wu
We propose to regularize the estimated motion to be predictable.
no code implementations • 10 Sep 2022 • Xuan Gong, Meng Zheng, Benjamin Planche, Srikrishna Karanam, Terrence Chen, David Doermann, Ziyan Wu
However, on synthetic dense correspondence maps (i. e., IUV) few have been explored since the domain gap between synthetic training data and real testing data is hard to address for 2D dense representation.
no code implementations • 12 Jul 2022 • Qin Liu, Meng Zheng, Benjamin Planche, Srikrishna Karanam, Terrence Chen, Marc Niethammer, Ziyan Wu
The goal of click-based interactive image segmentation is to obtain precise object segmentation masks with limited user interaction, i. e., by a minimal number of user clicks.
no code implementations • CVPR 2022 • Hengtao Guo, Benjamin Planche, Meng Zheng, Srikrishna Karanam, Terrence Chen, Ziyan Wu
In order to obtain accurate target location information, clinicians have to either conduct frequent intraoperative scans, resulting in higher exposition of patients to radiations, or adopt proxy procedures (e. g., creating and using custom molds to keep patients in the exact same pose during both preoperative organ scanning and subsequent treatment.
no code implementations • ICCV 2021 • Benjamin Planche, Rajat Vikram Singh
Gradient-based algorithms are crucial to modern computer-vision and graphics applications, enabling learning-based optimization and inverse problems.
no code implementations • 8 Nov 2020 • Peri Akiva, Benjamin Planche, Aditi Roy, Kristin Dana, Peter Oudemans, Michael Mars
Toward this goal, we propose two main deep learning-based modules for: 1) cranberry fruit segmentation to delineate the exact fruit regions in the cranberry field image that are exposed to sun, 2) prediction of cloud coverage conditions and sun irradiance to estimate the inner temperature of exposed cranberries.
no code implementations • 9 Apr 2019 • Sergey Zakharov, Wadim Kehl, Benjamin Planche, Andreas Hutter, Slobodan Ilic
In this paper, we address the problem of 3D object instance recognition and pose estimation of localized objects in cluttered environments using convolutional neural networks.
no code implementations • NeurIPS 2019 • Benjamin Planche, Xuejian Rong, Ziyan Wu, Srikrishna Karanam, Harald Kosch, YingLi Tian, Jan Ernst, Andreas Hutter
We present a method to incrementally generate complete 2D or 3D scenes with the following properties: (a) it is globally consistent at each step according to a learned scene prior, (b) real observations of a scene can be incorporated while observing global consistency, (c) unobserved regions can be hallucinated locally in consistence with previous observations, hallucinations and global priors, and (d) hallucinations are statistical in nature, i. e., different scenes can be generated from the same observations.
no code implementations • 9 Oct 2018 • Benjamin Planche, Sergey Zakharov, Ziyan Wu, Andreas Hutter, Harald Kosch, Slobodan Ilic
Applying our approach to object recognition from texture-less CAD data, we present a custom generative network which fully utilizes the purely geometrical information to learn robust features and achieve a more refined mapping for unseen color images.
no code implementations • 24 Apr 2018 • Sergey Zakharov, Benjamin Planche, Ziyan Wu, Andreas Hutter, Harald Kosch, Slobodan Ilic
With the increasing availability of large databases of 3D CAD models, depth-based recognition methods can be trained on an uncountable number of synthetically rendered images.
no code implementations • 27 Feb 2017 • Benjamin Planche, Ziyan Wu, Kai Ma, Shanhui Sun, Stefan Kluckner, Terrence Chen, Andreas Hutter, Sergey Zakharov, Harald Kosch, Jan Ernst
Recent progress in computer vision has been dominated by deep neural networks trained over large amounts of labeled data.