Search Results for author: Botian Xu

Found 9 papers, 3 papers with code

ArtFormer: Controllable Generation of Diverse 3D Articulated Objects

1 code implementation10 Dec 2024 Jiayi Su, Youhe Feng, Zheng Li, Jinhua Song, Yangfan He, Botao Ren, Botian Xu

This paper presents a novel framework for modeling and conditional generation of 3D articulated objects.

On the Evaluation of Generative Robotic Simulations

no code implementations10 Oct 2024 Feng Chen, Botian Xu, Pu Hua, Peiqi Duan, Yanchao Yang, Yi Ma, Huazhe Xu

For single-task quality, we evaluate the realism of the generated task and the completeness of the generated trajectories using large language models and vision-language models.

Diversity text similarity +1

A Dual Curriculum Learning Framework for Multi-UAV Pursuit-Evasion in Diverse Environments

no code implementations19 Dec 2023 Jiayu Chen, Guosheng Li, Chao Yu, Xinyi Yang, Botian Xu, Huazhong Yang, Yu Wang

In this work, we introduce a dual curriculum learning framework, named DualCL, which addresses multi-UAV pursuit-evasion in diverse environments and demonstrates zero-shot transfer ability to unseen scenarios.

Reinforcement Learning (RL) Zero-shot Generalization

Feedback RoI Features Improve Aerial Object Detection

no code implementations28 Nov 2023 Botao Ren, Botian Xu, Tengyu Liu, Jingyi Wang, Zhidong Deng

Neuroscience studies have shown that the human visual system utilizes high-level feedback information to guide lower-level perception, enabling adaptation to signals of different characteristics.

feature selection Object +2

OmniDrones: An Efficient and Flexible Platform for Reinforcement Learning in Drone Control

1 code implementation22 Sep 2023 Botian Xu, Feng Gao, Chao Yu, Ruize Zhang, Yi Wu, Yu Wang

In this work, we introduce OmniDrones, an efficient and flexible platform tailored for reinforcement learning in drone control, built on Nvidia's Omniverse Isaac Sim.

reinforcement-learning

Lamarckian Platform: Pushing the Boundaries of Evolutionary Reinforcement Learning towards Asynchronous Commercial Games

no code implementations21 Sep 2022 Hui Bai, Ruimin Shen, Yue Lin, Botian Xu, Ran Cheng

In comparison with the state-of-the-art RLlib, we empirically demonstrate the unique advantages of Lamarckian on benchmark tests with up to 6000 CPU cores: i) both the sampling efficiency and training speed are doubled when running PPO on Google football game; ii) the training speed is 13 times faster when running PBT+PPO on Pong game.

Distributed Computing reinforcement-learning +3

Cannot find the paper you are looking for? You can Submit a new open access paper.