Search Results for author: Calvin Yeung

Found 14 papers, 8 papers with code

TrackID3x3: A Dataset and Algorithm for Multi-Player Tracking with Identification and Pose Estimation in 3x3 Basketball Full-court Videos

1 code implementation24 Mar 2025 Kazuhiro Yamada, Li Yin, Qingrui Hu, Ning Ding, Shunsuke Iwashita, Jun Ichikawa, Kiwamu Kotani, Calvin Yeung, Keisuke Fujii

In this paper, we propose the TrackID3x3 dataset, the first publicly available comprehensive dataset specifically designed for multi-player tracking, player identification, and pose estimation in 3x3 basketball scenarios.

Game State Reconstruction Multi-Object Tracking +2

AthletePose3D: A Benchmark Dataset for 3D Human Pose Estimation and Kinematic Validation in Athletic Movements

1 code implementation10 Mar 2025 Calvin Yeung, Tomohiro Suzuki, Ryota Tanaka, Zhuoer Yin, Keisuke Fujii

Human pose estimation is a critical task in computer vision and sports biomechanics, with applications spanning sports science, rehabilitation, and biomechanical research.

3D Human Pose Estimation 3D Pose Estimation

OpenSTARLab: Open Approach for Spatio-Temporal Agent Data Analysis in Soccer

4 code implementations5 Feb 2025 Calvin Yeung, Kenjiro Ide, Taiga Someya, Keisuke Fujii

OpenSTARLab includes the Pre-processing Package that standardizes event and tracking data through Unified and Integrated Event Data and State-Action-Reward formats, the Event Modeling Package that implements deep learning-based event prediction, alongside the RLearn Package for reinforcement learning tasks.

Prediction Sports Analytics

A Zero-Shot LLM Framework for Automatic Assignment Grading in Higher Education

1 code implementation24 Jan 2025 Calvin Yeung, Jeff Yu, King Chau Cheung, Tat Wing Wong, Chun Man Chan, Kin Chi Wong, Keisuke Fujii

Automated grading has become an essential tool in education technology due to its ability to efficiently assess large volumes of student work, provide consistent and unbiased evaluations, and deliver immediate feedback to enhance learning.

Few-Shot Learning Language Modeling +3

SoccerSynth-Detection: A Synthetic Dataset for Soccer Player Detection

no code implementations16 Jan 2025 Haobin Qin, Calvin Yeung, Rikuhei Umemoto, Keisuke Fujii

Our work demonstrates the potential of synthetic datasets to replace real datasets for algorithm training in the field of soccer video analysis.

Diversity object-detection +1

SoccerNet 2024 Challenges Results

1 code implementation16 Sep 2024 Anthony Cioppa, Silvio Giancola, Vladimir Somers, Victor Joos, Floriane Magera, Jan Held, Seyed Abolfazl Ghasemzadeh, Xin Zhou, Karolina Seweryn, Mateusz Kowalczyk, Zuzanna Mróz, Szymon Łukasik, Michał Hałoń, Hassan Mkhallati, Adrien Deliège, Carlos Hinojosa, Karen Sanchez, Amir M. Mansourian, Pierre Miralles, Olivier Barnich, Christophe De Vleeschouwer, Alexandre Alahi, Bernard Ghanem, Marc Van Droogenbroeck, Adam Gorski, Albert Clapés, Andrei Boiarov, Anton Afanasiev, Artur Xarles, Atom Scott, Byoungkwon Lim, Calvin Yeung, Cristian Gonzalez, Dominic Rüfenacht, Enzo Pacilio, Fabian Deuser, Faisal Sami Altawijri, Francisco Cachón, Hankyul Kim, Haobo Wang, Hyeonmin Choe, Hyunwoo J Kim, Il-Min Kim, Jae-Mo Kang, Jamshid Tursunboev, Jian Yang, Jihwan Hong, JiMin Lee, Jing Zhang, Junseok Lee, Kexin Zhang, Konrad Habel, Licheng Jiao, Linyi Li, Marc Gutiérrez-Pérez, Marcelo Ortega, Menglong Li, Milosz Lopatto, Nikita Kasatkin, Nikolay Nemtsev, Norbert Oswald, Oleg Udin, Pavel Kononov, Pei Geng, Saad Ghazai Alotaibi, Sehyung Kim, Sergei Ulasen, Sergio Escalera, Shanshan Zhang, Shuyuan Yang, Sunghwan Moon, Thomas B. Moeslund, Vasyl Shandyba, Vladimir Golovkin, Wei Dai, WonTaek Chung, Xinyu Liu, Yongqiang Zhu, Youngseo Kim, Yuan Li, Yuting Yang, Yuxuan Xiao, Zehua Cheng, Zhihao LI

The SoccerNet 2024 challenges represent the fourth annual video understanding challenges organized by the SoccerNet team.

Action Spotting Dense Video Captioning +2

AutoSoccerPose: Automated 3D posture Analysis of Soccer Shot Movements

1 code implementation20 May 2024 Calvin Yeung, Kenjiro Ide, Keisuke Fujii

The dataset, code, and models are available at: https://github. com/calvinyeungck/3D-Shot-Posture-Dataset.

3D Pose Estimation

Generalized Holographic Reduced Representations

no code implementations15 May 2024 Calvin Yeung, Zhuowen Zou, Mohsen Imani

In this work, we introduce the GHRR framework, prove its theoretical properties and its adherence to HDC properties, explore its kernel and binding characteristics, and perform empirical experiments showcasing its flexible non-commutativity, enhanced decoding accuracy for compositional structures, and improved memorization capacity compared to FHRR.

Memorization

Self-Attention Based Semantic Decomposition in Vector Symbolic Architectures

no code implementations20 Mar 2024 Calvin Yeung, Prathyush Poduval, Mohsen Imani

In this work, we introduce a new variant of the resonator network, based on self-attention based update rules in the iterative search problem.

Interpretable Machine Learning

Machine Learning for Soccer Match Result Prediction

no code implementations12 Mar 2024 Rory Bunker, Calvin Yeung, Keisuke Fujii

The aim of this chapter is to give a broad overview of the current state and potential future developments in machine learning for soccer match results prediction, as a resource for those interested in conducting future studies in the area.

Prediction

Foul prediction with estimated poses from soccer broadcast video

no code implementations15 Feb 2024 Jiale Fang, Calvin Yeung, Keisuke Fujii

Recent advances in computer vision have made significant progress in tracking and pose estimation of sports players.

Pose Estimation Prediction

Evaluating Soccer Match Prediction Models: A Deep Learning Approach and Feature Optimization for Gradient-Boosted Trees

1 code implementation26 Sep 2023 Calvin Yeung, Rory Bunker, Rikuhei Umemoto, Keisuke Fujii

The original training set of matches and features, which was provided for the competition, was augmented with additional matches that were played between 4 April and 13 April 2023, representing the period after which the training set ended, but prior to the first matches that were to be predicted (upon which the performance was evaluated).

Prediction

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