Search Results for author: Cezmi Mutlu

Found 2 papers, 0 papers with code

An Exploration of Active Learning for Affective Digital Phenotyping

no code implementations5 Apr 2022 Peter Washington, Cezmi Mutlu, Aaron Kline, Cathy Hou, Kaitlyn Dunlap, Jack Kent, Arman Husic, Nate Stockham, Brianna Chrisman, Kelley Paskov, Jae-Yoon Jung, Dennis P. Wall

Using frames collected from gameplay acquired from a therapeutic smartphone game for children with autism, we run a simulation of active learning using gameplay prompts as metadata to aid in the active learning process.

Active Learning

Training and Profiling a Pediatric Emotion Recognition Classifier on Mobile Devices

no code implementations22 Aug 2021 Agnik Banerjee, Peter Washington, Cezmi Mutlu, Aaron Kline, Dennis P. Wall

This balanced accuracy is only 1. 79% less than the current state of the art for CAFE, which used a model that contains 26. 62x more parameters and was unable to run on the Moto G6, even when fully optimized.

Emotion Recognition Image Classification

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