Search Results for author: Charles Loop

Found 7 papers, 1 papers with code

Fast Monocular Scene Reconstruction with Global-Sparse Local-Dense Grids

no code implementations CVPR 2023 Wei Dong, Chris Choy, Charles Loop, Or Litany, Yuke Zhu, Anima Anandkumar

To apply this representation to monocular scene reconstruction, we develop a scale calibration algorithm for fast geometric initialization from monocular depth priors.

Indoor Scene Reconstruction

RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesis

no code implementations14 May 2022 Jonathan Tremblay, Moustafa Meshry, Alex Evans, Jan Kautz, Alexander Keller, Sameh Khamis, Thomas Müller, Charles Loop, Nathan Morrical, Koki Nagano, Towaki Takikawa, Stan Birchfield

We present a large-scale synthetic dataset for novel view synthesis consisting of ~300k images rendered from nearly 2000 complex scenes using high-quality ray tracing at high resolution (1600 x 1600 pixels).

Novel View Synthesis

Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes

2 code implementations CVPR 2021 Towaki Takikawa, Joey Litalien, Kangxue Yin, Karsten Kreis, Charles Loop, Derek Nowrouzezahrai, Alec Jacobson, Morgan McGuire, Sanja Fidler

We introduce an efficient neural representation that, for the first time, enables real-time rendering of high-fidelity neural SDFs, while achieving state-of-the-art geometry reconstruction quality.

Improving Deep Stereo Network Generalization with Geometric Priors

no code implementations25 Aug 2020 Jialiang Wang, Varun Jampani, Deqing Sun, Charles Loop, Stan Birchfield, Jan Kautz

End-to-end deep learning methods have advanced stereo vision in recent years and obtained excellent results when the training and test data are similar.

NRMVS: Non-Rigid Multi-View Stereo

no code implementations12 Jan 2019 Matthias Innmann, Kihwan Kim, Jinwei Gu, Matthias Niessner, Charles Loop, Marc Stamminger, Jan Kautz

We show that creating a dense 4D structure from a few RGB images with non-rigid changes is possible, and demonstrate that our method can be used to interpolate novel deformed scenes from various combinations of these deformation estimates derived from the sparse views.

3D Reconstruction Depth Estimation

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