2 code implementations • CVPR 2021 • Towaki Takikawa, Joey Litalien, Kangxue Yin, Karsten Kreis, Charles Loop, Derek Nowrouzezahrai, Alec Jacobson, Morgan McGuire, Sanja Fidler
We introduce an efficient neural representation that, for the first time, enables real-time rendering of high-fidelity neural SDFs, while achieving state-of-the-art geometry reconstruction quality.
no code implementations • 12 Jan 2019 • Matthias Innmann, Kihwan Kim, Jinwei Gu, Matthias Niessner, Charles Loop, Marc Stamminger, Jan Kautz
We show that creating a dense 4D structure from a few RGB images with non-rigid changes is possible, and demonstrate that our method can be used to interpolate novel deformed scenes from various combinations of these deformation estimates derived from the sparse views.
no code implementations • 25 Aug 2020 • Jialiang Wang, Varun Jampani, Deqing Sun, Charles Loop, Stan Birchfield, Jan Kautz
End-to-end deep learning methods have advanced stereo vision in recent years and obtained excellent results when the training and test data are similar.
no code implementations • 1 Dec 2020 • Yiran Zhong, Charles Loop, Wonmin Byeon, Stan Birchfield, Yuchao Dai, Kaihao Zhang, Alexey Kamenev, Thomas Breuel, Hongdong Li, Jan Kautz
A common way to speed up the computation is to downsample the feature volume, but this loses high-frequency details.
no code implementations • 14 May 2022 • Jonathan Tremblay, Moustafa Meshry, Alex Evans, Jan Kautz, Alexander Keller, Sameh Khamis, Thomas Müller, Charles Loop, Nathan Morrical, Koki Nagano, Towaki Takikawa, Stan Birchfield
We present a large-scale synthetic dataset for novel view synthesis consisting of ~300k images rendered from nearly 2000 complex scenes using high-quality ray tracing at high resolution (1600 x 1600 pixels).
Ranked #1 on Novel View Synthesis on RTMV
no code implementations • 21 Oct 2022 • Zhenggang Tang, Balakumar Sundaralingam, Jonathan Tremblay, Bowen Wen, Ye Yuan, Stephen Tyree, Charles Loop, Alexander Schwing, Stan Birchfield
We present a system for collision-free control of a robot manipulator that uses only RGB views of the world.
no code implementations • CVPR 2023 • Wei Dong, Chris Choy, Charles Loop, Or Litany, Yuke Zhu, Anima Anandkumar
To apply this representation to monocular scene reconstruction, we develop a scale calibration algorithm for fast geometric initialization from monocular depth priors.